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Alex Rowe

Senior Combat & Systems Designer specializing in Unreal Engine multiplayer action combat

Senior Combat Designer: Warhammer Title11 years experienceSeniorVideo GamesMedia & EntertainmentTechnology
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Experience

Senior Combat Designer: Warhammer TitleJackalyptic Games
Combat Designer: Killing Floor 3Tripwire Interactive
Combat and Systems Designer: Unannounced TitleDimensional Ink
Combat and Systems Designer: Unannounced TitleDaybreak Games
Game Designer: Dark Age of CamelotBroadsword Online Games
Writer: Fire Emblem HeroesGamePress
Quality Assurance: Dark Age of CamelotBroadsword Online Games
Professional Services EngineerCourion Corporation

Education

Southern Polytechnic State Universitybachelor, Computer Game Design and Development (2011)

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

English

Skills

Unreal Engine 4Unreal Engine 5BlueprintsGameplay Ability System (GAS)Gameplay Abilities (GA)Replication (Unreal Engine)Data Tables (Unreal Engine)Niagara (Unreal Engine)Animation implementationAnimation montagesCombat designCombat systems designThird-person melee combatThird-person shooter combatFirst-person shooter (FPS) combat