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Eric Fiscus
Senior XR Prototyping Engineer specializing in immersive interaction design
HTC Vive15 Years ExperienceSenior Level
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About
XR/gameplay engineer with shipped work across HoloLens, Oculus/Quest, Vive, and mobile/web platforms. Most notably built the Remote Assist annotation system used in NASA space station repair workflows, and has hands-on experience integrating LLM-driven behavior systems and Photon-based multiplayer features with strong focus on determinism, latency, and performance.
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