Pre-screened and vetted.
Senior Software Engineer specializing in AR/VR and real-time interactive systems
“Senior engineer (8 years) with experience at Facebook/Meta and Apple, spanning design tooling and XR/enterprise device experiences. Built the Origami component marketplace end-to-end (packaging node logic + metadata, SQL/JSON storage, filtering/search, local caching) with versioning and forward-compatibility decisions, and has a strong track record of UX-focused robustness improvements and safe rollouts via feature flags and telemetry.”
Senior Software Engineer specializing in cloud observability and video streaming
Senior Communication Designer specializing in brand, visual, and product design
Mid-level Cyber & Cloud Security Analyst specializing in AI/ML and cloud risk
“Built a production AI security compliance assessment system using the OpenAI API that ingests company policy documents, performs RAG over embeddings stored in Supabase/FAISS, and generates executive-level gap and maturity reports mapped to NIST CSF, SOC 2, and PCI DSS. Also developed a multi-agent trading assistant orchestrated with LangChain, combining live market data (Yahoo/Polygon.io), sentiment/technical indicators, LSTM-based forecasting, and LLM-generated recommendations.”
Senior Game Animator specializing in first-person gameplay animation
“Game animator with shipped AAA experience across sports and shooter titles, including FOX NHL/NBA Live 2005, a mocap cutscene workflow on Call of Duty: Infinite Warfare, and first-person weapon work on Black Ops 7. Strong focus on gameplay-readability constraints (frame counts, key poses) and cross-team collaboration to implement animations and seamless gameplay-to-cinematic transitions, primarily using Maya/MotionBuilder and proprietary pipelines.”
Senior XR Prototyping Engineer specializing in immersive interaction design
“XR/gameplay engineer with shipped work across HoloLens, Oculus/Quest, Vive, and mobile/web platforms. Most notably built the Remote Assist annotation system used in NASA space station repair workflows, and has hands-on experience integrating LLM-driven behavior systems and Photon-based multiplayer features with strong focus on determinism, latency, and performance.”
Mid-level Game Producer / Feature Designer specializing in player-focused game development
Staff Software Engineer specializing in Healthcare IT and mobile platforms
Principal Software Engineer specializing in Unity game development and developer tooling
“Unity/C# gameplay engineer from Rec Room who owned end-to-end systems spanning downloadable avatar content delivery (Addressables + auth/CDN), build automation/CI for asset bundles, and creator tooling (Avatar Studio). Also implemented AI-driven localization and generative mesh features, and has deep multiplayer experience with Photon and Photon Quantum across VR (Meta Quest) and mobile platforms, citing a 20% retention lift from faster content delivery and customization.”
Senior Software Engineer specializing in cloud-native SaaS and event-driven microservices
Intern Software Engineer specializing in full-stack web development and AI/ML
Senior Video Editor & Producer specializing in documentary, unscripted, and branded storytelling
Principal Technical Artist specializing in real-time visualization and synthetic 3D data
Senior Character/Creature Animator specializing in TV and streaming animation
Director-level Marketing & Brand Leader specializing in video games and entertainment IP
Senior Video Editor/Director specializing in commercial, social, and VFX-heavy post-production
Executive Operations & Strategy Leader in Marketplaces and Digital Advertising
Intern investment and strategy professional specializing in private equity and e-commerce
Senior Software Engineer specializing in cloud platforms for healthcare and e-commerce
Junior Product/UX Designer specializing in AI, mobile apps, and design systems
Director-level Video & Creative Producer specializing in branded storytelling and studio operations
“Senior video editor/motion-focused post-production leader with 18+ years in Adobe Premiere Pro and After Effects, including Creative Cloud 2025 AI tools and Dynamic Link workflows. Managed the Google Analytics YouTube channel for hundreds of videos over 6 years at Google, and has delivered brand-critical work for major enterprises (Google, Visa, Capital One, ServiceNow), including tight-turn executive-facing motion pieces.”