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Francesco Brischetto - SOFTWARE ENGINEER in Catania, Italy

Francesco Brischetto

Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer

CruratedUniversity of MilanCatania, Italy4 Years ExperienceMid Level

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About

Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.

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Key Strengths

  • Improves game feel via fine-tuned movement and camera responsiveness (acceleration curves, smoothing)
  • Uses profiling and playtest feedback to drive iterative gameplay improvements
  • Multiplayer networking expertise across Unity (Photon Fusion) and Unreal (C++/EOS)
  • Optimizes network performance by minimizing synchronized data and handling visuals/prediction locally
  • Leverages AI tools to validate networking designs and identify over-synchronization issues, accelerating refactors

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Experience

SOFTWARE ENGINEERCrurated · Feb 2024 – Present
GAME ENGINEERBevium Srl · Jul 2023 – Feb 2024freelance
WEB DEVELOPERPSVD Srl/Sailfire · Feb 2021 – Oct 2022
GAME DEVELOPER (ACADEMY)Digital Bros Game Academy (DBGA) · Jul 2022 – Mar 2023

Education

University of Milanmaster, Computer Science (Game Programming) (2022)
University of Cataniabachelor, Computer Science (2019)

Awards

  • 110/110 with honours - Bachelor's Degree in Computer Science (University of Catania)

Languages

English

Certifications

Game Programming Training Journey (LVL2, 3) - Digital Bros Game AcademyERASMUS+ (exchange studies) - Vilnius University

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Francesco BrischettoMid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer