Senior Software Engineer specializing in developer tools, automation, and game pipelines
Glen already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Game/tools-focused QA professional with experience at Playable Worlds, Disney, and Metaplace, emphasizing CI-driven quality (Jenkins PR gating, unit tests, Slack/JIRA visibility) in live production environments. Has hands-on defect isolation experience using developer tools to diagnose hard-to-repro player issues and improve turnaround by providing reliable repro steps and clear QA workflows.
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