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Harrison Leon

Senior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences

Capsule VideoUSCLos Angeles, CA8 Years ExperienceSenior LevelWorks On-Site

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About

Gameplay engineer with deep Unreal Engine multiplayer/VR experience, including end-to-end implementation of replicated physics for a co-op VR FPS (Final Space: The Rescue) optimized for Meta Quest constraints using profiling-driven network and simulation throttling. Also built physics-driven projectile systems with predictive arcs and tuned hand-tracked vehicle controls for an Apple Vision Pro project using playtest analytics to improve feel.

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Key Strengths

  • End-to-end ownership of replicated physics system for multiplayer VR FPS
  • Performance debugging and optimization using Unreal Insights and network profilers on target hardware
  • Designing scalable networked physics with ownership-based prediction and gradual server authority handoff
  • Bandwidth-conscious replication strategies (throttling, stop replicating at rest, line-of-sight culling)
  • Applied math/physics implementation for projectile weapons with predictive arc visualization
  • Tuning player interaction/movement for hand-tracking controls using playtest analytics and input smoothing

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Experience

Senior Motion Graphics EngineerCapsule Video · Jun 2025 – Present
Senior Gameplay EngineerSony Immersive Music Studios · Apr 2023 – Mar 2025
Gameplay EngineerSony Immersive Music Studio · Jan 2022 – Apr 2023
Gameplay EngineerGrab Games · May 2018 – Dec 2021

Education

USCbachelor, Computer Science (Games) (2018)

Skills

C#C++ConfluenceGitJiraPythonUnityVisual Studio3D MathApple Vision ProBlueprintHTTPInteractive UI FrameworksLuaMotion Capture Workflows

Languages

English

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Harrison already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Harrison LeonSenior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences