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Ivan Kulikov

Senior Game AI Designer specializing in Unreal Engine gameplay systems

4A GamesDonetsk National Technical UniversityKyiv, Ukraine8 Years ExperienceSenior LevelWorks Remote

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About

UE5 Blueprint-focused gameplay/AI developer specializing in combat creatures and reusable, data-driven systems. Built a player-facing AI dodge mechanic that stays navmesh-safe via trace-based space checks and tuned it with cooldowns/probabilities, validating timing against ~250ms player reaction speed using a dedicated test map and logging. Experienced collaborating cross-discipline to propose features, request assets, prototype quickly, and iterate based on QA/playtests and creative direction.

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Key Strengths

  • Owned gameplay/AI features end-to-end from prototype through polish and ship support
  • Designed AI dodge behavior with navmesh-safe sidestep selection using traces and space checks
  • Balances player-facing AI behaviors using cooldowns and execution chance to prevent frustration
  • Builds modular, reusable systems by separating core rules from content and pushing mode differences into data-driven configs
  • Rapid UE5 iteration loop: vertical-slice prototyping, early tunables via exposed variables/Data Assets, then cleanup/modularization
  • Structured cross-discipline workflow from proposal through asset requests, prototyping, implementation, feedback, and iteration
  • Gameplay testing grounded in player reaction timing (~250ms) with logging to validate behavior triggers

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Experience

Senior Game AI Designer4A Games · Mar 2024 – Nov 2025
Senior Game & Technical DesignerN-iX Game & VR Studio · May 2021 – Mar 2024
Game Designer/Project ManagerSizeOf Games · Jun 2017 – May 2021

Education

Donetsk National Technical Universitybachelor, Programming (2019)

Awards

  • TIGA Games Industry Awards 2023 Nomination/Shortlist – Best AR/VR/XR/MR Game (The Dark Pictures: Switchback VR)
  • Epic MegaGrants award (Decimated)

Skills

Unreal EngineUnityPrototypingDocumentationRequirements GatheringUnreal Engine 5Game DesignTechnical DesignAI DesignGame AIGameplay Systems DesignSystems DesignGame BalancingGameplay Ability System (GAS)Behavior Trees

Languages

English

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Ivan already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Ivan KulikovSenior Game AI Designer specializing in Unreal Engine gameplay systems