Senior Software Engineer specializing in C++ tooling, CI/CD, and Unreal Engine pipelines
John already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Gameplay programmer with hands-on Unreal Engine multiplayer shooter experience, notably overhauling aiming/ADS using Enhanced Input and curve-table-driven response curves plus subtle aim assist. Demonstrates strong networking judgment (client-side prediction vs server authority for anti-cheat) and a systems mindset, adding automation/analytics to speed iteration and improve decision-making.
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