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Joshua Carson

Senior Audio Producer & Sound Designer specializing in music, post-production, and game audio

2 BandsFull Sail UniversityArvada, CO30 Years ExperienceSenior Level

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About

Recent audio production bachelor’s graduate with Unity-based game and cinematic school projects, creating and layering original SFX from scratch and implementing via Wwise. Former 1990s drummer who recorded, mixed, and mastered band EPs using analog gear; eager to ramp up on Unreal Engine audio systems.

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Key Strengths

  • Creates original SFX from scratch (footsteps, sword clashes, breathing, grunts) and layers for desired impact
  • Hands-on end-to-end audio workflow: recording → DAW editing/processing → mix/master with level targets
  • Timing/trigger alignment mindset for interactive audio (tests and adjusts sync to gameplay events)
  • Experience producing audio for a cinematic sequence (swords, footsteps, creature death roar)

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Experience

Audio Production and Sound DesignFreelance Audio · Jan 2015 – Presentfreelance
Active-Duty SoldierU.S. Army · Jan 2005 – Jan 2015
Drummer2 Bands · Jan 1996 – Jan 2005

Education

Full Sail Universitybachelor, Audio Production (2025)

Awards

  • Graduated with Honors - Full Sail University

Skills

LeadershipTime ManagementUnityAbleton LiveAnalog Audio ProductionAudio EditingAudio MasteringAudio MixingAudio Post-ProductionAudio ProductionDrummingFX (Sound Effects)Game AudioiMovieLogic Pro

Languages

English

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Video editor/audio engineer focused on music editing and mixing for longform and digital content, with examples spanning a criminal justice reform documentary ("The People's Project") and a comedy series (All Deaf Digital). Works end-to-end in Premiere + Pro Tools, using LUFS targets, restoration, automation, and templates, and iterates quickly using producer notes and YouTube retention analytics.

DocumentationQuality assuranceAdobe Premiere ProAccentizeAbleton LiveAI-assisted audio restoration+73
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Joshua already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Joshua CarsonSenior Audio Producer & Sound Designer specializing in music, post-production, and game audio