Pre-screened and vetted.
Senior Software Engineer specializing in AR/VR and real-time interactive systems
“Senior engineer (8 years) with experience at Facebook/Meta and Apple, spanning design tooling and XR/enterprise device experiences. Built the Origami component marketplace end-to-end (packaging node logic + metadata, SQL/JSON storage, filtering/search, local caching) with versioning and forward-compatibility decisions, and has a strong track record of UX-focused robustness improvements and safe rollouts via feature flags and telemetry.”
Senior Video Editor & Producer specializing in documentary, unscripted, and branded storytelling
Principal Technical Artist specializing in real-time visualization and synthetic 3D data
Senior Growth Marketing Manager specializing in AI-driven performance marketing
Senior Video Editor/Director specializing in commercial, social, and VFX-heavy post-production
Senior Full-Stack Developer specializing in real-time, cloud-native web and mobile apps
Senior Creative Producer & Writer specializing in brand marketing and video post-production
Director-level Video & Creative Producer specializing in branded storytelling and studio operations
“Senior video editor/motion-focused post-production leader with 18+ years in Adobe Premiere Pro and After Effects, including Creative Cloud 2025 AI tools and Dynamic Link workflows. Managed the Google Analytics YouTube channel for hundreds of videos over 6 years at Google, and has delivered brand-critical work for major enterprises (Google, Visa, Capital One, ServiceNow), including tight-turn executive-facing motion pieces.”
Senior Video Editor specializing in film/TV marketing and video podcasts
Senior Producer/Editor specializing in documentary, broadcast, and streaming content
Senior Film Editor specializing in feature documentaries and unscripted television
Senior Video Producer/Editor specializing in digital, social, and branded content
Senior Sound and Picture Editor specializing in music and audio post-production
“Video editor/music editor-composer who shapes longform documentary storytelling through intentional cue selection and precise edits (builds, loops, stings, and tonal shifts), exemplified by a Mark Twain Connecticut piece using period-evocative piano/bluegrass/minor-key waltz to track narrative turns. Also re-scored a VH1 comedy sketch (game show parody) by replacing mismatched retro cues with modern dramatic "Millionaire"-style music using library hits/stings, and maintains consistent mixes via NLE templates with compression and limiting.”
Executive Unity/XR Engineer specializing in real-time mocap and volumetric streaming
“Technical Director/Unity Lead who has shipped multiple Meta Quest immersive experiences and built custom Unity editor tooling to solve content-heavy pipeline constraints, enabling artists to push content directly into a Unity sandbox. Also prototyped a Unity restaurant simulation where an LLM drives NPC reasoning and state machines, using RAG and memory augmentation to reduce hallucinations and stuck behaviors.”
Senior Video Editor specializing in post-production for Film/TV, streaming, and VFX
“Creative editor/producer with extensive Adobe Premiere Pro and After Effects experience from Netflix and Hulu trailer marketing campaigns. Served as editorial lead for MrBeast’s post-production team and has managed/led a 20-editor team with structured review and deadline processes. Strong end-to-end longform YouTube workflow including multicam, color in DaVinci Resolve, and final sound mix/export.”
Senior Supervising Editor specializing in unscripted TV, competition series, and live specials
Executive Creative Director specializing in brand storytelling, broadcast design, and GenAI workflows
Senior Solutions Architect & Full-Stack Developer specializing in Media & Entertainment on AWS
“Engineering/product leader with experience at ABC News and AWS who built newsroom collaboration and internal tooling initiatives into a full department, aligning roadmaps to business outcomes and navigating Disney-scale bureaucracy. Demonstrates hands-on architectural depth in serverless systems (Lambda/SQS/Parquet) and strong distributed-team operating cadence (Kanban/Asana, Jira/GitHub, Zoom/Slack), including leading while frequently traveling to evangelize and test products across bureaus.”
Senior Game Designer specializing in combat, AI/NPC design, and Unreal Engine
“Gameplay systems designer/engineer with shipped experience across mobile RPG and co-op/AAA shooters, including full ownership of an in-game economy and multiple end-to-end gameplay systems. Strong in data-driven Unreal (C++ + Blueprints) workflows, building flexible subsystems and using simulation/telemetry (Excel/VBA, metrics tools) to tune progression, monetization, and encounter balance.”
Senior Video Producer/Editor specializing in trailers, promos, and award campaigns
Senior Video Editor specializing in trailers, social marketing, and esports content
Senior Video Editor/Producer specializing in digital content and media asset management