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Ken Ng

Senior Gameplay Engineer specializing in AAA game systems and Unreal Engine

Senior Gameplay Engineer11 years experienceSeniorVideo GamesMedia & EntertainmentMobile Applications
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About

Unity/C# gameplay engineer who has shipped across console/PC/VR and mobile, including Ace Combat 7 (VR) and mobile titles. Built monetization-impacting gameplay systems (power-ups) and a full server-authoritative multiplayer architecture, and uses LLM-driven editor tooling and multi-agent workflows to rapidly prototype features while adding automated testing, benchmarking, dashboards, and CI/CD.

Experience

Senior Gameplay EngineerSupercell
Lead Gameplay Engineer(Senior Advanced Software Engineer, Gameplay)Warner Bros. Games San Diego
Lead Tools Engineer, Engineering ManagerTogether Labs (formerly IMVU)
Software Engineerfun-gi games LLC
Gameplay EngineerBANDAI NAMCO Studios Singapore Pte Ltd
UI IntegratorUbisoft Singapore
Software EngineerRaizzin Pte Ltd

Education

Digipen Institute of Technology (Singapore)bachelor, Computer Science and Game Design (2015)
Singapore Polytechnicassociate, Aerospace Electronics (2010)

Key Strengths

  • Owned and shipped end-to-end Unity gameplay systems (scoping through release)
  • Improved engagement and monetization via power-ups system with metric tracking
  • Built server-authoritative multiplayer networking stack (input, prediction, reconciliation, validation)
  • Strong live-ops debugging approach for desyncs using synchronized client/server logging and video playback
  • Accelerates development using LLM-driven tooling (editor plugins, multi-agent workflows) to prototype systems in days
  • Cross-platform UI/input architecture across VR, mobile, PC, and console with adaptive templates

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Languages

EnglishMandarinJapaneseCantonese

Skills

AgileAJAXAnalyticsAutomationCC#C++CI/CDCollaborationConfluenceDebuggingFull-stack developmentGitGoogle AnalyticsHTML