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Kinga Zawarty

Mid-Level Game Programmer specializing in Unity and gameplay systems

Gothenburg, SwedenGame Programmer5 years experienceMid-LevelVideo GamesVirtual RealityMobile Games
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About

Unity developer with ~5 years of professional experience who served as the main developer on a shipped Meta Quest VR game (Smash Therapy), handling most of the code and tackling key VR challenges like UI/UX and standalone performance optimization. Also builds AI-driven gameplay systems (e.g., minimax-based unbeatable tic-tac-toe) and leverages AI assistants to speed up routine implementation and brainstorming.

Experience

Game ProgrammerHello There Games
Junior ProgrammerPlucky Bytes
Game DeveloperIntermarum
Junior Game DeveloperPush Gaming

Education

University Of Science And Technology, Cracowbachelor, Applied Computer Science (2021)

Key Strengths

  • Shipped Unity VR title to the Meta Quest Store as main developer
  • Standalone VR performance optimization (identified bottlenecks and iterated to reach good performance)
  • Strong VR UI/UX awareness and implementation considerations
  • Built game AI using minimax to create an unbeatable tic-tac-toe opponent
  • Systematic problem-solving approach (find simplest solution, then optimize; test/iterate)
  • Uses AI tools effectively to accelerate routine coding and support ideation

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Kinga already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

PolishEnglish

Skills

UnityC#Virtual Reality (VR)Mobile Game DevelopmentAI Tools IntegrationChatGPTElevenLabsGodot EngineGDScriptC++Gameplay ProgrammingGame AI ProgrammingUI/UXAnimationAnimation Trees