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Kinga Zawarty - Game Programmer in Gothenburg, Sweden

Kinga Zawarty

Mid-Level Game Programmer specializing in Unity and gameplay systems

Hello There GamesAGH University of Science and TechnologyGothenburg, Sweden5 Years ExperienceMid Level

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About

Unity developer with ~5 years of professional experience who served as the main developer on a shipped Meta Quest VR game (Smash Therapy), handling most of the code and tackling key VR challenges like UI/UX and standalone performance optimization. Also builds AI-driven gameplay systems (e.g., minimax-based unbeatable tic-tac-toe) and leverages AI assistants to speed up routine implementation and brainstorming.

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Key Strengths

  • Shipped Unity VR title to the Meta Quest Store as main developer
  • Standalone VR performance optimization (identified bottlenecks and iterated to reach good performance)
  • Strong VR UI/UX awareness and implementation considerations
  • Built game AI using minimax to create an unbeatable tic-tac-toe opponent
  • Systematic problem-solving approach (find simplest solution, then optimize; test/iterate)
  • Uses AI tools effectively to accelerate routine coding and support ideation

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Experience

Game ProgrammerHello There Games · Nov 2023 – Present
Junior ProgrammerPlucky Bytes · Oct 2021 – May 2023
Game DeveloperIntermarum · Feb 2021 – Aug 2021
Junior Game DeveloperPush Gaming · Jul 2020 – Aug 2020

Education

AGH University of Science and Technologybachelor, Applied Computer Science (2021)

Skills

Languages

PolishEnglish

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Typically responds within 24 hours

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Kinga ZawartyMid-Level Game Programmer specializing in Unity and gameplay systems