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Lachlan Hunt

Junior Game Programmer specializing in Unity and Unreal Engine

Independent Developer2 years experienceJuniorVideo GamesSoftware TestingMedia & Entertainment
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About

Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.

Experience

QA TesterElectronic Arts

Education

Aberystwyth Universitybachelor, Artificial Intelligence & Robotics (2021)

Key Strengths

  • Mobile performance optimization (framerate, heat/battery) with concrete Unity techniques
  • Practical optimization engineering (refactoring, reducing physics usage, static/shared assets, object pooling)
  • Solo end-to-end game shipping (published 2D Android title)
  • Gameplay systems implementation using gesture recognition plus data-driven design (dictionaries/JSON)
  • Strong user-centric iteration via playtesting and UI/UX fixes
  • Cross-platform design thinking (adapting mobile gameplay loop to VR with accessibility considerations)
  • Experience collaborating across teams from EA QA background

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Contact

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Languages

English

Skills

UnityUnreal Engine 4Unreal Engine 5Unreal Engine BlueprintsGame DevelopmentSoftware Development2D Development3D DevelopmentVR DevelopmentPC Game DevelopmentAndroid DevelopmentPC-VR DevelopmentAI Behavior ProgrammingPlayer Behavior ProgrammingNavigation Agents