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Matyas Gonczol

Senior Unity & XR Developer specializing in VR/AR/MR and immersive educational apps

Budapest, HungarySoftware Developer10 years experienceSeniorXR (AR/VR/MR)Education TechnologyVideo Games
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About

Unity developer with deep hands-on experience building a tricky 2.5D shoot-'em-up collision system that reconciled 2D gameplay constraints with 3D world movement and mixed orthographic/perspective camera math. Also implemented LAN multiplayer for a Monopoly thesis using Unity Legacy Networking (NetworkView/RPC) and has production exposure to Photon PUN; emphasizes clean, optimized code and structured ownership with code reviews.

Experience

Software DeveloperLeopoly
Senior Unity DeveloperFemtonics
Unity DeveloperNemesys Games

Education

Eötvös Loránd Universitybachelor, Computer Science

Key Strengths

  • Solves complex 2.5D collision/collider projection problems across orthographic and perspective spaces
  • Hands-on understanding of multiplayer state sync and RPC-based networking (Unity Legacy + PUN)
  • Strong focus on clean code and performance optimization (allocations, LINQ, async loading, shaders)
  • Prefers clear end-to-end ownership of systems with structured development and code reviews

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Contact

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Languages

HungarianEnglish

Skills

UnityC#Object-oriented programming (OOP)DebuggingProfilingUI designShader programmingLow-level shader programmingVR developmentAR developmentMixed Reality (MR) developmentXR developmentOculus RiftOculus Quest 2Meta Quest 3