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Tanish Raorane

Junior XR Developer specializing in AR/VR training simulations and immersive applications

Bristol, UKXR Haptics & Accessibility Research Engineer2 years experienceJuniorTechnologyAR/VREducation
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About

Unity/C# VR developer with shipped Meta Quest experience across multiplayer VR simulations, haptics-driven maze navigation, and VR interior walkthroughs. Built a solo sound-based sandbox VR game ('Alchemix'd') and demonstrates strong hands-on debugging of XR rig collisions, multiplayer sync, and URP performance issues.

Experience

XR Haptics & Accessibility Research EngineerUniversity of Bristol – School of Computer Science
Freelance AR/VR DeveloperDigital Vision Studios LLP
XR Development InternDigital Vision Studios LLP
XR Development InternZucate Mind Solutions Pvt. Ltd.

Education

University of Bristolmaster, Immersive Technologies (Virtual and Augmented Reality) (2025)
Vishwakarma Institute of Information Technologybachelor, Information Technology (with Honours in AR/VR) (2024)

Key Strengths

  • Shipped Unity VR projects for Meta Quest
  • Debugging complex XR issues (rig/collision/character controller problems)
  • Integrating and stabilizing force-feedback haptics via frame-of-reference adjustments (global to local)
  • Multiplayer VR troubleshooting (local testing, sync issues)
  • Performance optimization for headset builds (URP performance considerations)
  • End-to-end solo Unity VR game development (Alchemix'd)

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Contact

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Languages

English

Skills

UnityUniversal Render Pipeline (URP)Augmented Reality (AR)Virtual Reality (VR)Extended Reality (XR)AR FoundationVuforia EngineVuforia Model Target GeneratorXR Interaction ToolkitSenmag SDKSenmag LibreOne 9D StylusHapticsForce FeedbackSpatial AudioAccessibility Engineering