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Theodoros Chalimas

Junior Graphics & Simulation Engineer specializing in real-time rendering and AR/XR systems

Toulouse, FranceComputer Graphics & Simulation Engineer3 years experienceJuniorAerospace & DefenseAR/VRVideo Games
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About

Unity/Unreal developer who solo built a cross-platform Unity system for firefighters (master’s thesis) spanning Windows, HoloLens 2, and Android, integrating eye tracking, thermal imaging data streaming, and location tracking. Demonstrated practical problem-solving by working around HoloLens IO limitations via PC-based data streaming, and also built a Unity tower defense prototype with upgrades, economy, difficulty scaling, and sound design.

Experience

Computer Graphics & Simulation EngineerInfinite Orbits
Researcher / Developer (Master Thesis)Technical University of Crete

Education

Technical University of Cretemaster, Electrical and Computer Engineering (2023)

Key Strengths

  • Solo built and shipped a cross-platform Unity system (Windows/HoloLens 2/Android) for firefighters as a master’s thesis
  • Solved hardware/IO constraints on HoloLens by streaming data from a PC (pragmatic technical problem-solving)
  • Implemented advanced XR-related features (eye tracking, thermal imaging streaming, location tracking)
  • Designed core tower defense mechanics (upgrades, economy, difficulty scaling) and invested in sound design

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Contact

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Languages

GreekEnglishGermanFrench

Skills

C++C#CPythonBashJavaVHDLAssemblyUnreal EngineUnity3DBlenderOpenCVROSGitJira