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Vinicius Leite - Lead Game Engineer in Los Angeles, USA

Vinicius Leite

Staff/Lead Game Engineer specializing in gameplay systems and VR

Halfway HouseMichigan State UniversityLos Angeles, USA22 Years ExperienceStaff Level

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About

Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.

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Key Strengths

  • Improves game feel via momentum-based 2D movement/controller tuning
  • Uses structured playtesting cohorts to gather and apply player feedback
  • Multiplayer networking expertise across Photon Fusion, Mirror, SmartFox, and Unity networking
  • Implements client-side prediction with rollback/reconciliation to mitigate lag and packet loss
  • Leverages AI tools to ramp up on existing codebases, prototype quickly, and accelerate debugging/code review

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Experience

Lead Game EngineerHalfway House · Mar 2025 – Present
Senior Game EngineerStemuli · Oct 2024 – Mar 2025
Engineering Manager | Head of EngagementFacily · Jul 2021 – Jan 2024
Founder & Engineering DirectorVoxels.VR · Jan 2016 – Jan 2021
Founder & Engineering DirectorCOMOO · Mar 2018 – Nov 2018
Tech ManagerMira Educação · Jan 2014 – Jan 2016
Co-Founder & Engineering DirectorPiggyPeg · Jan 2014 – Oct 2014
Lead Software Architect | Engineering ManagementGenial Investimentos · Dec 2011 – Dec 2013
Lead iOS DeveloperLector.com · Jan 2011 – May 2011
Lead Flex and .NET DeveloperLector.com · Jan 2008 – May 2011
Partner & Game DeveloperDonsoft Entertainment · Jan 2008 – Present
Software DeveloperÁgora Investimentos · Jan 2005 – Jan 2008
ASP DeveloperPRODERJ · Jan 2004 – Jan 2005

Education

Rio de Janeiro State Universitybachelor, Systems of Information (2011)

Awards

  • Oi Nave Game Awards 2009 - Best National Game
  • Oi Nave Game Awards 2009 - Best Game Design
  • Oi Nave Game Awards 2009 - Best Art
  • Oi Nave Game Awards 2009 - Best Story

Languages

English

Certifications

Microsoft Certified Professional (MCP)Game Design and Development - Michigan State UniversityTIC - UNESA

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Connect with Vinicius

Vinicius already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Vinicius LeiteStaff/Lead Game Engineer specializing in gameplay systems and VR