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William Freeling - Lead Software Engineer in Shattuck, OK

William Freeling

Principal Software Engineer specializing in game engines, simulation, and cross-platform systems

Apex SystemsValley Forge Christian CollegeShattuck, OK40 Years ExperiencePrincipal LevelWorks Flexible

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About

Principal-level Unity engineer who has led cross-platform social and multiplayer feature development for Epic Games, including Unity native plugin work spanning PC, mobile, and major consoles. Also brings specialized VR/MR experience for government clients like the EPA and Homeland Security, with a strong track record in reusable architecture, platform integrations, and engineering team leadership.

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Key Strengths

  • Led a team of 6 engineers shipping cross-platform social features
  • Deep Unity ecosystem expertise across gameplay, networking, and native plugins
  • Cross-platform delivery across PC, mobile, console, and VR/MR environments
  • Strong platform integration experience with Epic Online Services and console SDKs
  • Architected reusable common services libraries for platform-specific performance constraints
  • Experienced coordinating multi-team dependencies across SDK teams, producers, and engagement stakeholders
  • Applied AI-assisted development workflows to standardize engineering output and accelerate prototyping
  • Built networking APIs with failure handling and performance as primary design goals

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Experience

Lead Software EngineerApex Systems · Dec 2024 – Present
Senior Software EngineerPatriot, LLC · Oct 2022 – Nov 2024
Software Engineer / Founder5150 Games, LLC · Jan 2015 – Sep 2022
Software Engineer / Consulting Manager, General ManagerMicrosoft · Dec 1996 – Sep 2014
Senior DeveloperAccenture · Jan 1992 – Jan 1996
Software DeveloperComputer Sciences Corporation · Jan 1986 – Jan 1991
Software DeveloperDepartment of the Navy · Jan 1984 – Jan 1986

Education

Valley Forge Christian Collegebachelor, Education (1984)

Languages

English

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William FreelingPrincipal Software Engineer specializing in game engines, simulation, and cross-platform systems