Senior Software Engineer specializing in Unity game and XR development
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Gameplay engineer with hands-on ownership of social/multiplayer Unity systems, including a visual scripting tool that unlocked user-generated worlds and expanded content from 3 internal maps to dozens of player-created experiences. Has shipped across VR and mobile, worked with Photon PUN networking, and is also experimenting with LLM-powered product features via a Go/AWS backend.
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