Pre-screened and vetted.
Senior Software Engineer specializing in real-time C++ systems and low-latency telemetry
“LLM/agentic systems practitioner who partners directly with customers to productionize prototypes end-to-end—defining business-aligned metrics, building evaluation datasets, and shipping monitored, cost-bounded inference APIs on AWS Lambda. Notably delivered a vehicle damage classification system that cut manual review by 40% and stabilized agent workflows by instrumenting state transitions to uncover and fix a race-condition-driven skipped tool call.”
Senior Full-Stack Software Engineer specializing in TypeScript, React, and Node.js
“Meta engineer who owned a heavily used internal goals/performance management feature end-to-end, driving major responsiveness improvements by restructuring frontend data loading and adding backend caching (Memcached), cache warmups, and query/index tuning. Strong focus on production quality: observability, error monitoring, and improving test coverage to prevent regressions during peak review cycles.”
Director-level engineering leader specializing in cloud infrastructure and compliance systems
“Experienced software builder and former founder who ran his own startup for 15 years in the late 1990s, focused on bleeding-edge online ticketing technology. Brings a mix of hands-on software delivery, team building, and startup leadership, though he is currently seeking a well-backed opportunity with strong cash compensation rather than entrepreneurship at all costs.”
Senior Backend/Full-Stack Engineer specializing in scalable microservices on AWS
“Backend/data engineer with production experience at Uber building a near real-time driver rewards service on AWS (FastAPI, PostgreSQL, Redis) with strong reliability and concurrency controls. Also delivered AWS Lambda/ECS containerized deployments with GitHub Actions CI/CD and cost governance, built AWS Glue ETL with schema-evolution handling, and drove a ~10x SQL performance improvement while owning incident response via CloudWatch.”
Mid-level Robotics & Automation Engineer specializing in PLC controls and ROS 2 systems
“Masters capstone lead for a search-and-rescue rover that maps earthquake-affected environments using ROS2, SLAM (Cartographer), Nav2, and computer vision (OpenCV/ArUco). Served as both project manager and systems/architecture integrator, debugging IMU-driven navigation issues via RViz and implementing an A*-based planning workaround; also designed a supervisor/robot-side architecture to scale toward multi-robot coordination.”
Engineering Manager / Tech Lead specializing in large-scale distributed systems
“Software engineer focused on personalization and data/ML infrastructure who built a GenAI/LLM-driven carousel ranking system end-to-end, delivering a reported 6–7% order-rate lift. Also designed large-scale personalization ETL (15PB for ~100M users) and created a custom Airflow operator to integrate with Databricks under enterprise version constraints, with hands-on on-call and data-quality reliability improvements.”
Mid-level Full-Stack Developer specializing in Java/Spring Boot and React
“NVIDIA engineer who built and shipped a production LLM-powered enterprise knowledge system (summarization, transcription, and Q&A) that cut document retrieval time ~30%. Deep hands-on experience with RAG (FAISS/Pinecone), GPU-accelerated microservices on AWS, and reliability/safety practices (Guardrails AI, prompt A/B testing, canary releases) plus strong MLOps orchestration across Airflow, Step Functions, and Kubernetes GitOps.”
Entry-Level Firmware Engineer specializing in embedded–cloud systems
“Backend engineer at Samsara with prior Amazon internship experience; built an internal Python chatbot for documentation discovery with a full security model (authn/authz and credential-based response filtering) in a sensitive environment. Currently works on dashcam/device-backend systems, including feature-flagged migrations for audio alert behavior and resilient real-time gRPC streaming under unreliable cellular connectivity, while actively monitoring Buildkite/Toolshed CI/CD rollouts.”
Senior Backend/Infrastructure Engineer specializing in large-scale integrity and content systems
“Backend/platform engineer who built Bilibili’s "Avalon" content moderation platform from a vague CEO mandate into a company-wide service (Go, gRPC, Kafka), including on-call, metrics, transparency tools, and multi-site resiliency work. More recently at Meta, scaled a high-traffic mistake-prevention platform by introducing capacity levers (prefiltering, caching, log sampling, fanout limits) and navigating org-wide constraints, including debugging a rule-engine threading bottleneck.”
Staff/Tech Lead Software Engineer specializing in identity, data platforms, and cloud systems
“Engineering leader/player-coach who built and owned end-to-end sales-facing data products, including a 360° advertiser insights platform and a sales AI agent for natural-language access to insights. Demonstrated strong architecture and reliability chops (event-driven redesign to eliminate Hive-query throttling; batching/caching to reduce fan-out) plus incident ownership around ads attribution consistency. Also has 0→1 experience building graph-based recommendation/matching systems with explainability and tight user feedback loops.”
Senior Software Engineer specializing in AR/VR, metaverse, and game development
“Unity/C# gameplay engineer from Horizon Worlds with deep experience shipping multiplayer VR and mobile features, especially scalable real-time animation and object interaction systems. Stands out for redesigning a high-overhead RPC-based animation pipeline into a deterministic client-side playback architecture that reduced network load, improved stability in complex worlds, and enabled previously unpublishable worlds to ship.”
Senior Software Engineer specializing in Azure cloud, identity, and networking
“Backend/cloud engineer with deep Azure and distributed-systems experience: owned an end-to-end Python multi-orchestrator config generator (Contrail) spanning OpenStack/vCenter/OpenShift/Kubernetes via a translation-layer approach. Built GitOps-style ARM-template infrastructure and CI/CD with automated testing, including a zero-downtime Databricks-to-Synapse migration using parallel production validation. Worked on Microsoft Azure Identity gateway (reverse proxy for auth) and executed ring-based deployments for major platform migration.”
Director-level Engineering Leader specializing in cloud services and large-scale delivery
“Engineering leader with a hands-on developer background who has launched and scaled cloud services at AWS (CloudShell) while also leading AWS Cloud9. Built multi-year roadmaps and cross-org stakeholder alignment (product/marketing/mobile), and has a track record of scaling teams (3x growth) by implementing operational excellence, automated quality gates, and security champion programs; advocates serverless architectures to minimize maintenance and accelerate global expansion.”
Staff Backend/Distributed Systems Engineer specializing in cloud observability and payments
“Backend/full-stack engineer with experience building large-scale systems on Salesforce and eBay, including a sharded Oracle-backed personalization store used by millions of sellers and a Spring Boot microservice that executes scheduled payouts at high volume. Emphasizes production readiness via state-machine-based idempotency, strong observability (Splunk/Elasticsearch/PagerDuty), and extensive Selenium/Sauce Labs automation.”
Mid-level Software Engineer specializing in backend systems and AI platforms
“Backend/AI engineer currently at Stripe building Minions, an internal LLM-based developer agent that automates code generation, bug fixes, and PR creation. They combine strong production LLM architecture skills with reliability engineering, having improved routine PR merge times by ~40-45%, lowered post-merge bug rates by 12%, and previously built an invoice-processing pipeline that achieved 91% straight-through processing in a B2B payments context.”
Senior XR Prototyping Engineer specializing in immersive interaction design
“XR/gameplay engineer with shipped work across HoloLens, Oculus/Quest, Vive, and mobile/web platforms. Most notably built the Remote Assist annotation system used in NASA space station repair workflows, and has hands-on experience integrating LLM-driven behavior systems and Photon-based multiplayer features with strong focus on determinism, latency, and performance.”
Mid-level Software Engineer specializing in backend and cloud microservices
Staff Software Engineer specializing in Healthcare IT and mobile platforms
Junior Software Engineer specializing in cloud data infrastructure and distributed systems
Senior Full-Stack Engineer specializing in frontend architecture, AI, and scalable web apps
Junior Software Engineer specializing in distributed systems and cloud infrastructure
Senior Front-End Developer specializing in Angular and enterprise web applications