Pre-screened and vetted in the Los Angeles Metro.
Senior Game Designer specializing in multiplayer systems and live service experiences
“Gameplay systems designer with shipped AAA experience on Overwatch, including end-to-end ownership of player progression and major systems like matchmaking (role delta system cutting uncertainty/volatility by 50%) and Stadium mode round/shop + MMR/balancing systems (second-highest engaging mode). Strong in KPI/retention-driven design, player research, and telemetry-based balancing, with a UE5 Blueprint prototyping workflow built for modularity, data-driven tuning, and handoff to engineering.”
Junior Analytics Associate specializing in healthcare and business analytics
Mid-level Software Engineer specializing in FinTech and AI/ML
“Full-stack engineer with payments/settlement domain experience who modernized a payment tracking workflow from REST to GraphQL and delivered a production payment status dashboard using Next.js App Router + TypeScript. Strong in performance and reliability work (Postgres indexing/Explain Analyze, Redis caching, Datadog observability) and in durable event-driven processing with Kafka (DLQs, idempotency, reconciliation, event replay).”
Mid-Level Software Engineer specializing in cloud-native full-stack and DevOps