Pre-screened and vetted.
Intern Software Engineer specializing in backend APIs, cloud, and microservices
Junior Software Engineer specializing in full-stack development and machine learning
Mid-level XR/Game Developer specializing in Unity and immersive AR/VR training simulations
Mid-Level Full-Stack Software Engineer specializing in Java/Spring microservices and cloud
Mid-level Full-Stack Software Engineer specializing in cloud microservices and data/ML
Junior Software Development Engineer specializing in cloud and full-stack development
Mid-level Unity Developer specializing in VR/MR/XR and real-time interactive applications
Junior Full-Stack Software Engineer specializing in Spring Boot, React, and mobile apps
Junior Computer Engineering student specializing in embedded systems and software development
Senior Game Programmer specializing in Unreal Engine C++ and multiplayer combat systems
Junior Software Engineer specializing in full-stack web and e-commerce automation
“Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.”
Entry-Level Electrical & Computer Engineering graduate specializing in ML and computer vision
“Hands-on LLM/agentic workflow practitioner who focuses on moving prototypes into production by improving data quality, preprocessing, and validation, and by testing against real user inputs. Experienced troubleshooting LLM issues in real time during live tests and supporting adoption through developer demos and sales-partnered technical explanations that address customer reliability concerns.”
Intern Full-Stack Software Engineer specializing in AI-powered applications
Junior Game Developer specializing in Unity and Unreal gameplay systems
“Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.”
Intern Frontend/UI-UX Software Developer specializing in React and JavaScript
Junior Full-Stack Software Engineer specializing in SaaS and FinTech systems
Junior Software/AI Engineer specializing in GPU-accelerated HPC and machine learning
Mid-level Cybersecurity Specialist specializing in SOC operations and vulnerability management
Intern Full-Stack & Machine Learning Developer specializing in MERN and real-time systems
Entry-Level Backend Engineer specializing in Python and PostgreSQL
Entry-Level Full-Stack Developer specializing in MERN and AI workflow automation