Pre-screened and vetted.
Senior Software Engineer specializing in AI/ML, search, and scalable cloud platforms
Mid-level AI/ML Engineer specializing in RAG, NLP, and MLOps
Mid AI/ML Engineer specializing in LLMs, RAG, and multimodal systems
Mid-level Software Engineer specializing in FinTech backend systems
Principal Software Engineer specializing in scalable, secure multi-platform systems
“Engineering leader and former CTO/Disney|ABC engineering manager who built white-label mobile app architecture that supported a branded app and successful exit, and later scaled Disney Channel brand app teams across iOS/Android/web and major OTT platforms. Led kid-safety architecture for DisneyNOW (“Junior mode” with PIN) and partnered with product/legal on COPPA compliance, emphasizing maintainable tech choices and strong execution processes.”
Mid-level Cloud/DevOps Engineer specializing in AWS platform automation and CI/CD
“Senior infrastructure/platform engineer with deep IBM Power/AIX (Power9, VIOS, HMC, LPAR/DLPAR) and PowerHA production ownership at scale (40 frames / ~300 LPARs), including hands-on outage recovery and performance tuning. Also delivers modern DevOps/IaC capabilities—CI/CD for Kubernetes microservices and Terraform-based multi-account AWS (EKS/VPC/IAM/RDS) with drift detection and safe rollout controls.”
Mid-level Software Engineer specializing in consumer robotics and machine learning
“Developer with a structured AI-assisted coding workflow centered on algorithmic rigor, type-safe scaffolding, and spec-driven modular design. Used Claude Code to help build an Android SDK for IPC, quickly ramping up on AIDL and compressing delivery including unit tests from several weeks to two weeks.”
Intern Embedded Software Engineer specializing in RF/SDR and robotics systems
“Robotics student who built a fully autonomous "Pacman" robot car using ROS 2, integrating LiDAR/IMU sensing with localization, autonomous driving, and a custom RRT + A* planner. Demonstrated practical embedded optimization on an RP2040 by balancing replanning frequency with safety via rapid collision checks.”
Senior Software Engineer specializing in cross-platform rendering and game UI systems
“Game UI engineer with shipped experience on Paladins (Unreal Engine 3/C++), including an in-game store with automated grid-based recommendation layout and an inventory UI built for PC/PlayStation/Xbox/Switch. Emphasizes production readiness through clean separation of UI/data, strong documentation for engineering and content workflows, and memory-conscious UI patterns (pooled entries/paged navigation) for constrained platforms like Switch.”
Mid AI/ML Engineer specializing in LLM and enterprise generative AI
“ML/AI engineer focused on taking LLM systems from experimentation to reliable production, including enterprise copilot and RAG-based knowledge retrieval use cases. Stands out for combining data pipelines, model training, inference optimization, automated evaluation, and safety guardrails, with cited impact including 20% throughput gains and 30% less manual evaluation effort.”
Junior Software Development Engineer specializing in AWS IAM policy verification
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices
Mid-level AI/ML Engineer specializing in LLMs, RAG, and distributed MLOps
Mid-level Software Engineer specializing in distributed systems and big data
Principal cloud and security partnerships leader specializing in AWS alliances
Mid-level Machine Learning Engineer specializing in LLMs, RAG, and scalable GPU inference
Senior Full-Stack AI/ML Engineer specializing in cloud data platforms and GenAI
Staff Software Engineer specializing in FinTech platforms and distributed systems
Senior Applied AI Engineer specializing in LLMs, NLP, and production AI systems
Senior Software Engineer specializing in cloud-native distributed systems