Pre-screened and vetted.
Junior Software Engineer specializing in AI and full-stack development
Software Engineer specializing in cloud-native backend systems and AI/ML
Junior Software Engineer specializing in Django, data processing, and machine learning
Mid-level Machine Learning Engineer specializing in MLOps, NLP, and Computer Vision
Entry-Level Software Developer specializing in backend systems and robotics middleware
Junior Machine Learning Engineer specializing in LLMs and multimodal AI
Mid-level GenAI Engineer specializing in AI agents and FinTech platforms
Junior Software Engineer specializing in computer vision and LLM-powered systems
Mid-level Full-Stack Developer specializing in React, Node.js, and AI automation
Senior Data Scientist / ML Engineer specializing in NLP, speech AI, and computer vision
Intern Full-Stack Software Engineer specializing in Node.js, AWS, and scalable backend systems
Junior Software Engineer specializing in data analytics and machine learning
Mid-level Software Engineer specializing in Python automation and GenAI on AWS
Mid-level AI & Data Science professional specializing in MLOps, deep learning, and UAV research
Intern Software Engineer specializing in backend, AI, and full-stack web systems
Entry AI/ML Engineer specializing in Generative AI, LLMs, and MLOps
“Built and productionized a MediCloud/Medicoud LLM microservice platform that lets clinicians query medical data in natural language, orchestrating multi-step RAG-style workflows with LangChain and evaluating/debugging with LangSmith. Delivered measurable gains (consistency ~70%→90% / +20%; latency ~2.0s→1.1s / -40%) by implementing structured prompts, fallback logic across multiple LLMs, hybrid retrieval tuning, and AWS Lambda performance optimizations (package size, async, caching).”
“Full-stack AI engineer who has built and deployed multiple end-to-end LLM products, including an AI interview assistant, a multi-agent market research platform, and a policy document explainer. Particularly strong in productionizing agentic workflows, integrating tools like Whisper, Tavus, LiveKit, CrewAI, and LangGraph, and hardening messy real-world AI/document pipelines with validation, memory isolation, and fallback handling.”
Entry-level Game Developer specializing in Unity, Unreal/UEFN, and 3D systems
“Gameplay programmer with UE5 Blueprint-focused experience who independently shipped a multiplayer stealable XP/level progression system (including disconnect/anti-exploit handling and team-based data flow). Prototypes mechanics in Unity before recreating in Unreal, and has hands-on vehicle simulation work with a strong emphasis on modular architecture and performance-conscious UI update patterns.”