Pre-screened and vetted.
Senior Frontend Engineer specializing in FinTech and real-time React platforms
Mid-level Full-Stack Developer specializing in MERN and modern front-end frameworks
Junior Backend Engineer specializing in Python/Django and subscription-based systems
Mid-level Digital Creative specializing in branding, web, and motion design
Junior Computer Engineering student specializing in embedded systems and software development
Mid-level Full-Stack Developer specializing in Python, React, and cloud-native microservices
Junior UI/UX Designer specializing in mobile and web app design
Mid-level Graphic & Web Designer specializing in email marketing and brand design
Mid-level Software QA Engineer specializing in web, mobile, and test automation
Junior Full-Stack Software Engineer specializing in cloud-native microservices and data pipelines
Senior Web Developer specializing in ColdFusion, loan servicing platforms, and health & fitness apps
Mid-Level Full-Stack Web Developer specializing in React and modern CMS ecosystems
Mid-Level Frontend Software Engineer specializing in React/Next.js performance and SEO
Senior Skilled Trades & Technical Support professional (mining, construction, IT, and avionics)
Senior Frontend Engineer specializing in Web3 and modern web applications
Senior Full-Stack Software Engineer specializing in modern web apps
“Frontend/full-stack engineer (~5 years) who led large-scale React + TypeScript products including a Shutterstock-like media platform with private, invite-based content and SSO-style auth redirection. Strong in performance for media-heavy experiences (thumbnails, CDN, caching, chunking) and in quality systems (Vitest, E2E, CI gates, QA/staging). Also built a complex Figma/PowerPoint-like editor with custom state management and undo/redo history tracking.”
Entry-Level Full-Stack Software Engineer specializing in web applications and APIs
“Backend engineer who built and evolved ConGreG8 end-to-end: a stateless Node/Express REST API on MongoDB for fast, location-based church discovery. Demonstrates strong performance and operability discipline (instrumentation, p95 latency, slow-query analysis) with a reported ~30% response-time improvement, plus security depth via JWT/OAuth and Supabase-style row-level security. Experienced in safe refactors with contract preservation, dual-read validation, and incremental rollouts.”
Junior Software Engineer specializing in full-stack web and e-commerce automation
“Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.”
Mid-Level Game Developer specializing in custom engines and gameplay systems
“Solo Godot developer who shipped a 2D helicopter game on itch.io and is building a feature-rich, multiplayer-capable FPS controller/template for other Godot developers. Has implemented advanced procedural weapon handling plus a modular interactables framework and editor tooling (e.g., one-click material-based bullet decal collision generation) aimed at minimizing level-designer effort.”
Entry Python Backend Engineer specializing in AI automation and scalable APIs
“Built a solo full-stack equipment manager app for the game Dragon's Dogma, scraping a wiki with Beautiful Soup, transforming data to JSON, modeling armor/weapon schemas, and integrating everything into a PostgreSQL-backed API with caching. Dockerized and deployed the application to the web.”
Junior Game Programmer specializing in Unity/Unreal and VR
“VR-focused Unity developer with Meta Quest project experience from student work and an internship building a museum VR experience for a real museum event, including a grid-based building system and teleportation flow designed for non-gamers. Also experimenting with an ambitious VR RPG concept featuring complex classes (e.g., beast tamer) and voice-command-driven pet control; has shipped Unreal Engine games to a development center.”