Pre-screened and vetted.
Mid-level Frontend Software Engineer specializing in React and QA
Junior Software Engineer specializing in AI/ML, data pipelines, and real-time dashboards
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”