Pre-screened and vetted.
Staff Software Engineer specializing in Unity mobile game development
Mid-level Data Scientist specializing in FinTech and product analytics
Mid-level Software Engineer specializing in distributed systems and full-stack development
Senior AI Engineer specializing in healthcare and FinTech AI systems
Senior Applied AI Engineer specializing in LLMs, RAG, and computer vision
Mid AI/ML Engineer specializing in LLM alignment and scalable AI systems
Mid-level Full-Stack Software Engineer specializing in cloud-native and data platforms
Senior Software Engineer specializing in Python backend and distributed systems
Director-level AI and Software Engineering leader specializing in enterprise platforms
Mid-level Full-Stack Software Engineer specializing in AI-powered applications
Senior Full-Stack Engineer specializing in FinTech and scalable distributed systems
Staff AI Systems Engineer specializing in multi-agent and distributed platforms
Executive Product & Technical Services Leader specializing in AI, Crypto, and FinTech
Senior AI & Systems Architect specializing in ML infrastructure and FinTech
Junior Robotics & AI Engineer specializing in ROS2 autonomy and real-time computer vision
“Robotics software engineer from Stanley Black & Decker’s autonomous team who built and deployed a ROS2-based model predictive control system for a commercial autonomous lawn mower, integrating real-time localization, Nav2 planning, and custom control under real-time constraints. Has hands-on field debugging experience (Foxglove, TF timing, covariance/noise tuning) to resolve issues that only appeared outside simulation, plus containerized deployment and CI/CD experience.”
Junior AI & Software Engineer specializing in robotics and ML infrastructure
“Robotics engineer from UIUC’s Intelligent Motion Lab who led the perception stack for a humanoid robotic nurse, fusing camera/LiDAR/IMU on NVIDIA Jetson Orin for real-time localization and scene understanding across six robots. Deep expertise in ROS 2 and edge ML optimization (TensorRT, CUDA, zero-copy), delivering major latency/throughput gains (10 FPS to 22+ FPS) and building fault-tolerant pipelines with gRPC offloading and real-time reliability practices.”