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Vetted GitHub Professionals

Pre-screened and vetted.

PL

Patsy Lin

Screened ReferencesStrong rec.

Junior Full-Stack Software Developer specializing in PERN web applications

San Francisco, CA12y exp
The San Francisco SchoolFullstack Academy

Built and shipped a "Strangers Things" app from a messy prototype to a deployed Vercel product by running informal user tests and converting UX pain points (login friction, clunky messaging, session persistence) into targeted technical fixes. Also has teaching/demo experience, including adapting a Scratch coding workshop for young students, highlighting strong audience-aware communication and troubleshooting skills.

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AA

Alishba Ali

Screened ReferencesStrong rec.

Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps

GTA, Canada7y exp
EmootHumber College

Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.

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EC

Erik Cameron

Screened ReferencesStrong rec.

Mid-level Game Designer specializing in Unreal Engine UI/AI systems

Allegany County, MD2y exp
Bravebird GamesFull Sail University

Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.

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US

Umair Shamoon

Screened

Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps

8y exp
Digital Processing SystemsCOMSATS University Islamabad

Frontend engineer with end-to-end ownership of React/Next.js products, focused on scalable component-based architecture and quality via CI/CD, automated testing, and disciplined PR reviews. Built React + TypeScript dashboards with role-based views using Zustand, and improved existing codebases by decoupling components and boosting performance through code splitting, lazy loading, and standardized shared components.

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JB

Senior Unity Developer specializing in WebGL and cross-platform games

Quarteira, Portugal10y exp
OBBY.MECode Institute

Lead Unity Developer with mobile game shipping experience since 2016 (iOS/Android) and a portfolio of multiple Unity games built entirely solo (benfont.com). Uses Codex daily to speed up development and recently leveraged it to debug Unity lightmapping issues in a newer engine version.

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HV

Junior AI Engineer specializing in LLMs, RAG systems, and MLOps

Remote, United States1y exp
Concept2ActionJaypee Institute of Information Technology

Robotics software engineer who built an end-to-end system ("justmatrix"), focusing on multi-agent orchestration and a multi-RAG retrieval backend/API. Has hands-on ROS experience, including a custom node for reliable high-frequency sensor data routing, plus deployment automation using Docker, Kubernetes, and CI/CD.

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MJ

Mid-level Data Analyst specializing in SQL/Python analytics, ETL pipelines, and BI dashboards

Denton, TX4y exp
Alenotech SolutionsFlorida Atlantic University

Data/AI practitioner who built a production LLM-driven healthcare claims analytics and dashboarding system to reduce avoidable ER visits—processing 1.4M+ claims, flagging 19% as non-emergent, and projecting ~$2.8M in annual savings. Demonstrates strong real-world LLM reliability and performance engineering (grounding, numeric validation, caching, materialized views, quantization) plus orchestration experience with Airflow and Azure Data Factory.

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HU

Hashir Umar

Screened

Senior Full-Stack Software Engineer specializing in AWS, TypeScript, and scalable microservices

Pakistan7y exp
EbryxUniversity of Central Punjab

Frontend engineer who led the end-to-end UI for a virtual trivia/multiplayer game, including architecture (component-driven + design system), quality practices (TypeScript, linting/formatting, unit + E2E tests), and real-time synchronization for ~100 concurrent players using Pusher. Emphasizes pixel-perfect, mobile-first responsive delivery with Tailwind and design tokens, plus ongoing refactors for reusability and performance.

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TN

Thimone Noupa

Screened

Mid-level DevOps Engineer specializing in AWS, Kubernetes, and CI/CD automation

Dallas, TX7y exp
Webforx TechnologyAfrican Institute, Cameroon

DevOps/cloud infrastructure engineer focused on AWS automation: built GitHub Actions/Jenkins pipelines for containerized deployments with strong security controls and rollback, and implemented Terraform-based AWS provisioning with modular code and remote state/locking. Has led on-prem to AWS migration cutovers with structured risk/rollback planning and stabilization, but has not worked directly with IBM Power/AIX/LPARs or PowerHA/HACMP.

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AP

Junior AI/ML Researcher specializing in deep learning, computer vision, and LLM applications

Ashland, OH2y exp
Ashland UniversityAshland University
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ZA

Junior Full-Stack Software Engineer specializing in web development and game QA

Orange, CA1y exp
TECSimmons University
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NK

Junior Full-Stack Software Developer specializing in SaaS and AI-powered web apps

Coimbatore, India2y exp
BeamerJain (Deemed-to-be University)
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JK

Jaiden Kettleson

Screened ReferencesStrong rec.

Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps

1y exp
The Green DragonMaryville University

Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.

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SQ

Samad Qamar

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games

Kuala Lumpur, Malaysia9y exp
Voxan Solution Sdn BhdUniversity of South Asia

Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.

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OP

Junior Software Engineer specializing in backend and full-stack development

Remote1y exp
Affordable Robotic & Automation LtdCleveland State University
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XT

Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games

Málaga, Spain5y exp
Chloroplast GamesEVAD (Escuela Superior de Videojuegos y Arte Digital)

Unity game developer who built the economic system for an idle game (Hospital Empire), using spreadsheet-driven planning and iterative stat tuning to shape player feel. Has experimented with multiplayer networking via Mirror on an FPS prototype and uses GitHub Copilot to support modular/OOP-oriented planning and implementation; prefers remote/flexible work.

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AP

Akash Parekh

Screened

Mid-level Full-Stack Developer specializing in React, Node.js, and cloud deployment

Toronto, Canada3y exp
WIMTACH, Centennial CollegeCentennial College

Frontend engineer with experience building enterprise ERP/CRM dashboards in React + TypeScript, including cron-driven data updates and differentiated state flows. Emphasizes CI/CD pipeline setup, performance optimization (Core Web Vitals, React Profiler), and disciplined delivery practices (risk-based QA, phased rollouts); also has Figma-to-responsive implementation experience.

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SD

Sakshi Dhumma

Screened

Junior IT & Software Engineering Co-op with VR and computer vision projects

Toledo, OH3y exp
Plastic TechnologiesUniversity of Toledo

Dual major in Computer Science & Engineering and Electrical Engineering who built a VR-based powered wheelchair assessment simulator with an NGO for disabled clients. Served as software/controls lead, implementing ESP32 head-array firmware (HID keyboard approach), Unity motion/physics and safety logic, and therapist-oriented scoring/logging; achieved <50ms motion variability and reduced collisions by ~50% in user trials.

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BS

Bay Sukh

Screened

Mid-level Full-Stack Developer specializing in Java/Spring and modern web SPAs

Remote6y exp
MBBC LLCUniversity of Fairfax

Full-stack Java/Spring Boot + SPA (Angular/React) engineer who has delivered products end-to-end, including a financial management portal for SMBs and a high-traffic golf/hotel reservation platform. Notably migrated a manually deployed system to AWS (EC2/RDS/S3/CloudFront) with Jenkins CI/CD and has hands-on React performance optimization experience for LG webOS TV apps.

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IL

Mid-Level QA Engineer specializing in manual and automated testing

Jakarta, Indonesia5y exp
Mandiri InhealthRevoU

Software QA tester with manual + automation experience (Jira, Figma) looking to transition into console game testing; brings long-term multi-console player perspective (Nintendo/PlayStation/Xbox) and a structured, risk-based approach to triage and release readiness. Has used AI assistants to rapidly generate large sets of API test cases under tight deadlines.

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S-

Sudaryadi -

Screened

Senior QA Engineer specializing in web and mobile testing

Surabaya, Indonesia8y exp
PT Mega Superfood NusantaraUniversitas Sarjanawiyata Tamansiswa

Mobile Android game tester with regression and compatibility testing experience, including catching a device-specific crash on a gaming phone during a gold-candidate pre-release cycle and getting a fix validated without slipping the deadline. Interested in moving into console testing and plans to self-train on platform certification requirements (TRC/XR/LOT) via online resources and courses.

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MJ

Junior Full-Stack Software Engineer specializing in scalable backend systems

Sunnyvale, CA3y exp
Nova Works CorporationCalifornia State University, San Bernardino

Built and shipped an AI-powered journaling app feature that analyzes user text for emotions in real time, owning everything from React/TypeScript UX (dynamic theming + Framer Motion) to a FastAPI backend integrating Hugging Face. Has hands-on production experience deploying Dockerized services on AWS (EC2/RDS/S3/CloudWatch) with GitHub Actions CI/CD, and resolved a real latency/scaling incident by converting blocking external API calls to async with retries/timeouts.

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GR

Gene Ruan

Screened

Junior Computer Engineer specializing in machine learning and computer vision

San Jose, CA2y exp
Michigan State UniversityMichigan State University

Software engineer with hands-on hardware/software crossover work: led an EMG circuit project using PSpice simulation and MATLAB-based data processing. Also contributed to an agriculture research computer-vision effort (hens/eggs tracking), building a PyTorch inference program and boosting model accuracy by ~10–20%, plus limited ROS 2 Humble exposure on an autonomous EV model with LiDAR/camera detection.

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