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Vetted JavaScript Professionals

Pre-screened and vetted.

JavaScriptPythonReactDockerCI/CDGit
MS

Merub SHAIKH

Screened

Junior Software Engineer specializing in full-stack web development and test automation

Chicago, IL3y exp
Illinois Institute of TechnologyIllinois Institute of Technology

“Full-stack engineer who built and owned a production workflow/kanban-style drag-and-drop system in Next.js (App Router) with Postgres/Prisma, including reusable component abstractions, Cypress E2E coverage, and post-launch performance/bug ownership. Notable for measurable impact (25% faster UI dev, ~30% query perf improvement) and for leading an incremental Express→NestJS migration that reduced technical debt (~40%) through better structure, docs, and team enablement.”

PythonTypeScriptNode.jsREST APIsJavaScriptReact+88
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DA

Doondi Ashlesh Tammineedi

Screened

Junior Full-Stack Software Engineer specializing in cloud-native web apps and AI tooling

California, US3y exp
EduQuencherMissouri University of Science and Technology

“Software engineer with experience across edtech, live gaming, and an AI document intelligence platform, delivering end-to-end customer-facing features and production backends. Built secure, automated live-session scheduling integrating Zoom and TalentLMS (JWT/RBAC, idempotency, transactions) cutting setup time from ~3 minutes to under 1 minute, and optimized real-time gaming dashboards/APIs with query tuning, caching, and CDN improvements (~60% latency reduction under peak load) on AWS.”

PythonJavaJavaScriptTypeScriptCC+++101
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SA

Sampath Achalla

Screened

Mid-level Python Full-Stack Engineer specializing in AI microservices and cloud data platforms

USA3y exp
DoJaGaIllinois Institute of Technology

“Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.”

PythonSQLDjangoFlaskFastAPISQLAlchemy+178
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DD

Dinal Dholiya

Screened

Mid-level Full-Stack Engineer specializing in AI-powered and cloud-native systems

Remote4y exp
ZentraisUniversity at Buffalo

“Product-minded engineer who has owned features end-to-end, including a full onboarding redesign that lifted completion ~25% and a production LLM/RAG report-generation system with strong guardrails (schema-constrained JSON, confidence gating, logging) and an automated eval/regression loop built from real user queries. Also built a scalable research data pipeline ingesting messy PDFs/JSON/CSVs with normalization, idempotent reruns, observability, and cost/latency tradeoffs.”

TypeScriptJavaScriptPythonGoSQLC+++91
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AC

Atharva Chavan

Screened

Junior Full-Stack Software Engineer specializing in mobile, cloud, and GenAI integration

Syracuse, NY2y exp
D&D Motor Systems Inc.Syracuse University

“Software engineering intern with hands-on ownership of a Java/Spring Boot order management microservice, including production performance tuning via Redis caching and database indexing driven by API logs/metrics. Also contributed to a production mobile-backend LLM feature using RAG with embeddings over structured data and documents (DB + object storage), with guardrails to keep responses grounded.”

C++JavaKotlinSwiftPythonJavaScript+86
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SR

Saideep Reddy Talusani

Screened

Mid-level Backend Engineer specializing in Python APIs and cloud-native services

Texas, USA5y exp
Verveba TelecomNorthern Arizona University

“Data engineer with experience at Morgan Stanley and Star Health owning production-grade lakehouse pipelines for credit risk and healthcare datasets. Built Azure/Databricks/Delta/Snowflake-based platforms processing millions of records per day with strong data quality, observability (Monte Carlo/Azure Monitor), and reliability practices, plus experience delivering curated data services with performance tuning and backward-compatible versioning.”

Audit LoggingContainerizationDockerFastAPIFlaskJavaScript+99
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AA

Aleksander Aksionau

Screened

Senior C++/Rendering Engineer specializing in game engines and GPU (CUDA) computing

10y exp
Digital MiningBelarusian State University of Informatics and Radioelectronics

“Gameplay/physics-focused C++/UE5 developer who builds end-to-end real-time 3D systems (custom melee hit reactions, animation, and terrain movement) and debugs deep rendering issues using GPU/pixel-shader tooling. Has hands-on experience with complex networked physics, including ragdoll replication with bandwidth compression and hybrid deterministic/non-deterministic prediction approaches, and is interested in realistic soccer/football movement systems.”

CC#C++CUDAVisual StudioVisual Studio Code+94
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AZ

Ali Zaman

Screened

Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end

Islamabad, Pakistan19y exp
5th: Point of ITGovernment Degree College, Swabi

“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”

UI/UX DesignResponsive Web DesignGraphic DesignEmail MarketingSEOWordPress+70
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LM

Luka Mgaloblishvili

Screened

Mid-level Software Engineer specializing in integrations and automation

New York, NY4y exp
PXUnion College

“Union College robotics graduate with hands-on ROS experience building an independent “waiter bot” that took spoken orders (Mozilla DeepSpeech), used OpenCV, and navigated via SLAM on a TurtleBot with LiDAR. Also led the Union College Robotics crew for four years and implemented PID control for micromouse maze robots; has additional software deployment experience with Dockerized FastAPI and CI/CD from coursework.”

PythonJavaCSQLJavaScriptTypeScript+53
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DS

Darshan Shah

Screened

Mid-Level Software Engineer specializing in cloud-native microservices and full-stack development

Holliston, MA6y exp
Liberating TechnologiesNortheastern University

“Full-stack engineer with deep startup experience building products from scratch under ambiguous requirements. Delivered a scalable, admin-configurable notification platform (Spring Boot/Java/Kafka) supporting 50+ notification types across 3 channels for 10k+ users, cutting new notification setup to ~5 minutes. Also built a Tinder-meets-LinkedIn job-swiping app (React/TS + Node/Prisma) and has hands-on AWS production ops (ECS/EKS, RDS, CloudWatch) plus multiple third-party integrations (Stripe, QuickBooks, Twilio).”

JavaPythonTypeScriptJavaScriptSwiftReact+128
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SS

Sam Sharif

Screened

Senior Full-Stack Engineer specializing in React and Python

Drexel Hill, Pennsylvania9y exp
Tech PrysmTemple University

“Backend/data engineer focused on production AWS systems: builds multi-tenant FastAPI services on ECS behind API Gateway/ALB with serverless orchestration (Lambda, SQS, Step Functions) and strong reliability practices (JWT/JWKS auth, idempotency, backoff retries, structured logging). Also delivers AWS Glue/PySpark ETL pipelines with schema/data-quality controls and has modernized legacy analytics logic into Python with parity validation; improved a key dashboard SQL query from ~12–25s to ~2–3s.”

ReactJavaScriptTypeScriptVue.jsBootstrapTailwind CSS+80
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EY

Eloise Yalovitser

Screened

Intern UX/XR Designer specializing in AR/VR and rapid prototyping

New York, NY4y exp
Mancini DuffyThe New School

“UX/UI designer with immersive tech focus: built a senior thesis VR beach stone-skipping experience where successful throws triggered real-world receipt-printer outputs, with hand-textured assets and extensive usability iteration for novice VR users. Also designed UI for architectural visualization software during an internship and ran stakeholder-driven research for an AR glasses speech-therapy concept, pivoting the design language to address skepticism around AI framing.”

FigmaUnityC#Adobe IllustratorGitClaude+64
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GJ

Gagan Jagadish

Screened

Junior AI/ML Software Engineer specializing in automation and healthcare imaging

Charlotte, NC2y exp
Bridge Investment GroupUniversity of North Carolina at Charlotte

“Backend-focused engineer who built a Python-based automation system leveraging Gemini AI and prompt-driven PDF field extraction to replace a previously manual third-party workflow. Drove stakeholder alignment around accuracy/acceptance thresholds and added production-minded safeguards like graceful failure handling and backup model contingencies.”

PythonJavaReactJavaScriptTypeScriptCSS+67
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KV

KSENIA VASILEVA

Screened

Mid-Level Sound Designer & Composer specializing in Audio UX and interactive sound

NYC, NY4y exp
Audio UXCodesmith

“Music editor/composer and sound designer who treats audio as narrative—e.g., created a dialogue-free short film where music and SFX carried the story across multiple emotional chapters. Works across Ableton, Logic, and Pro Tools with iZotope RX for VO cleanup, and has adjusted mixes for YouTube/podcast retention (increasing music/SFX levels led to longer viewer watch time).”

UnityAdobe PhotoshopTypeScriptReactReduxTailwind CSS+64
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VP

Vishnu Priyan Sellam Shanmugavel

Screened

Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction

Arlington, VA4y exp
HealthLab InnovationsIllinois Institute of Technology

“Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.”

AgileAndroidAngularAWSBigQueryC+169
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AS

Amrit Srivastava

Screened

Junior Software Engineer specializing in robotics simulation and machine learning

3y exp
Action LabMichigan State University

“Undergraduate AI/robotics research assistant who built a city-scale robotics simulation stack for embodied question answering, including JSON-driven environment generation and a ROS 2 pipeline bridging Isaac Sim sensors (CV/LiDAR) to external ML/RL algorithms. Also created and deployed an open-source library workflow tool adopted across multiple local libraries, using GitHub Actions CI/CD for signed releases and automated updates.”

PythonC++JavaScriptReactROS 2Linux+61
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AJ

ALI JEMAAA

Screened

Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”

UnityC#JavaScriptjQueryAngularJSSQL+141
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NT

Navyatej Tummala

Screened

Junior Backend Engineer specializing in cloud APIs and AI-enabled systems

Raleigh, NC2y exp
NC State UniversityNorth Carolina State University

“Built and shipped "OnCall Copilot," a production Slack-based RAG assistant that answers on-call questions from runbooks and postmortems with citations using a FAISS vector index. Emphasizes reliability and measurable performance via strict guardrails ("no evidence, no answer"), evaluation metrics, drift monitoring, and operational hardening with Docker, logging, health checks, and offline fallback.”

API GatewayAWSAWS LambdaAuthenticationAuthorizationBERT+87
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VL

Vinicius Leite

Screened

Staff/Lead Game Engineer specializing in gameplay systems and VR

Los Angeles, USA22y exp
Halfway HouseMichigan State University

“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”

C++C#UnityPythonGoJava+62
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JD

Josh Davies

Screened

Mid-level Unity Game Developer specializing in F2P mobile and live games

Folkestone, Kent, UK5y exp
PlayEmberGoldsmiths, University of London

“Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.”

AgileAndroidBlenderC#C++Computer Vision+62
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SP

Smit Panchal

Screened

Mid-level Full-Stack & XR Developer specializing in GenAI and immersive AR/VR systems

3y exp
Community Dreams FoundationIllinois Institute of Technology

“Built and deployed a "personal second brain" product (CloneMind) with an end-to-end RAG pipeline for retrieving information across PDFs, URLs, images, and audio using Next.js/Node.js/Postgres/Supabase/Redis. Demonstrates strong practical depth in retrieval quality tuning, latency reduction via caching, and stateful orchestration with LangChain/LangGraph, plus experience persuading a non-technical professor stakeholder by shipping a working prototype.”

AgileAlgorithmsAPI IntegrationAWSCC#+142
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MM

Manisha Manjunatha

Screened

Mid-level Backend Software Engineer specializing in Java/Spring Boot and AWS microservices

Bengaluru, India4y exp
Retail Insights Consultancy Pvt. Ltd.Arizona State University

“Owned and stabilized Decathlon e-commerce payment services, taking a prototype reliability effort to production by implementing failure detection/retries, load testing, and DB performance optimizations—reducing payment failures and cart abandonment. Also demonstrates an LLM/agentic workflow support mindset with strong observability, rapid incident diagnosis, and durable prevention via RCA, safeguards, and regression/replay testing, plus experience supporting sales/support with technical reassurance.”

JavaSpring BootPythonFlaskJavaScriptHTML+83
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DP

Deepu Prakash

Screened

Mid-level Game Developer specializing in Unity 3D and 3D modeling

Sulthan Bathery, India4y exp
Digirex TechnologiesImage Institute of Technology

“Unity multiplayer gameplay engineer who architected the combat/power-up system for Tanks Alpha and scaled it from prototype to multiplayer by separating local gameplay from network sync and sending only critical state changes. Hands-on with Photon PUN across multiple titles (Tanks Alpha, LudoIn, CryptoPlay), including matchmaking/rooms, RPC interactions, and disconnect/rejoin handling, plus strong mobile and Meta Quest VR performance optimization (object pooling to reduce GC spikes and stabilize FPS).”

C#JavaScriptAdobe PhotoshopAdobe IllustratorAdobe Premiere ProUnity+50
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