Pre-screened and vetted.
Senior Full-Stack Engineer specializing in Python, Go, and cloud-native systems
“Full-stack/backend-leaning engineer with hands-on experience spanning Python, Go, React, Kafka, PostgreSQL, Redis, Docker, and Kubernetes. They stand out for building real-time analytics and decisioning systems, plus a healthcare-focused B2B SaaS compliance/data integration platform that combined high-throughput event processing, dashboarding, and third-party integrations in a startup-style, high-ambiguity environment.”
Senior Full-Stack Engineer specializing in Python web and cloud applications
“Full-stack engineer with strong Python/React experience who has built systems from scratch, including a custom POS platform as the sole initial engineer. They also bring applied experience across IoT reward platforms, HR matching/search systems, and LLM-powered automation products, with a track record of improving reliability and speed through thoughtful architecture decisions.”
Senior Full-Stack Game Developer specializing in Unity, backend, and multiplayer systems
“Unity engineer with 11+ years of experience spanning gameplay systems, multiplayer networking, mobile optimization, VR, and recent AI/LLM-driven tooling. He described substantially reworking systems for the mobile version of Attack of the Earthlings, with code improvements strong enough to be reused on the PC version, and more recently led major modernization work on Shiba Eternity including Unity upgrades, restructuring, and cross-functional delivery processes.”
Senior Software Engineer specializing in full-stack platforms and distributed systems
“Engineer with boutique startup-style experience on small teams, owning full vertical slices in ambiguous client environments. Particularly strong in NetSuite-based B2B SaaS-style automation for finance and operations, where they reverse-engineered undocumented workflows and rebuilt them into modular, audit-ready systems. Also actively coding across Go, Python, and React/TypeScript, making them a rare blend of integration architect and hands-on full-stack builder.”
Senior Software Engineer specializing in game development and gambling systems
“Unity/C# gameplay engineer with strong mobile free-to-play experience, including reusable reward/VFX systems, cross-device shader troubleshooting, and platform-specific Android/iOS behavior. They also bring server-integrity experience from mobile and Class 2 casino games, plus early feature leadership through technical design docs, mentoring, and post-launch support.”
Junior Full-Stack Engineer specializing in AI-powered web platforms
“Full-stack engineer with hands-on experience shipping multiple AI-powered products, including donor recommendation systems, RAG-based document Q&A, and cybersecurity threat analysis tools. Stands out for combining TypeScript/React and backend API development with practical LLM evaluation, grounding, and production optimization—driving measurable outcomes like 30% higher donor engagement and 87% answer accuracy under 2-second latency.”
Mid-Level Software Engineer specializing in cloud-native microservices and full-stack development
“Full-stack engineer with deep startup experience building products from scratch under ambiguous requirements. Delivered a scalable, admin-configurable notification platform (Spring Boot/Java/Kafka) supporting 50+ notification types across 3 channels for 10k+ users, cutting new notification setup to ~5 minutes. Also built a Tinder-meets-LinkedIn job-swiping app (React/TS + Node/Prisma) and has hands-on AWS production ops (ECS/EKS, RDS, CloudWatch) plus multiple third-party integrations (Stripe, QuickBooks, Twilio).”
Senior Unity Developer specializing in cross-platform mobile and WebGL games
“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”
Senior Unity Game Developer specializing in multiplayer and VR/AR
“Unity developer focused on VR/AR multiplayer, with hands-on experience building Photon Fusion/PUN systems including networking, sync, and matchmaking. Has scaled a modular multiplayer architecture to handle more players/features while addressing latency and data consistency, and has optimized Meta Quest/mobile performance using pooling, LODs, batching, and profiling.”
Senior Full-Stack Game Developer specializing in Unity and backend systems
“Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.”
Mid-level Backend Software Engineer specializing in Java/Spring Boot and AWS microservices
“Owned and stabilized Decathlon e-commerce payment services, taking a prototype reliability effort to production by implementing failure detection/retries, load testing, and DB performance optimizations—reducing payment failures and cart abandonment. Also demonstrates an LLM/agentic workflow support mindset with strong observability, rapid incident diagnosis, and durable prevention via RCA, safeguards, and regression/replay testing, plus experience supporting sales/support with technical reassurance.”
Principal Unity Game Developer specializing in multiplayer networking and engine architecture
“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”
Mid-Level Software Developer specializing in API development and test automation
“Self-taught frontend developer with React/TypeScript project experience and strong QA background. Contributed as a QA tester on a Skunkworks web app by refining large story tickets, defining happy-path/edge test cases, and setting sprint metrics; also improved a legacy PHP web app by modularizing SFTP bulk upload code and enhancing page navigation.”
Junior Full-Stack Java Developer specializing in Spring Boot microservices and cloud DevOps
“Software engineer with hands-on production experience deploying Spring Boot services to AWS using Docker and Jenkins CI/CD, focused on stable releases, easy rollback, and performance improvements through monitoring/logging and query optimization. Has proven cross-layer troubleshooting skills (identified packet loss causing intermittent timeouts via network traces) and experience collaborating on-site with operators in industrial/IoT-style environments, including working alongside robotics/PLC teams.”
Mid-level Full-Stack Software Engineer specializing in FinTech
“Frontend tech lead for a university e-signature platform (Next.js/React/TypeScript) replacing paper-based signing. Built a trustworthy multi-signer PDF signing workflow with backend-as-source-of-truth state handling, strong quality gates (typed contracts, linting, pre-commit, PR reviews), and performance work like Web Workers for heavy PDF operations.”
Junior Software Engineer specializing in cloud-native microservices and applied AI/ML
“Built and deployed a production AI accessibility platform that turns chart and image-based graphs into real-time audio narratives for visually impaired users. Implemented a ResNet-based CV + OCR + NLP + TTS pipeline and improved performance through preprocessing, Redis caching, and Kubernetes autoscaling/rolling updates on AWS to handle traffic spikes with no downtime.”
Senior Full-Stack & AI Developer specializing in Python/React, AWS, and LLM/RAG systems
“Backend Python engineer who owned the full backend build of an AI-driven platform for UK golf clubs, including FastAPI microservices, vector search, and a tuned LangChain+Pinecone RAG pipeline focused on cost and hallucination reduction. Experienced deploying Django/FastAPI/Flask stacks on AWS-backed Kubernetes with GitOps/ArgoCD-style delivery, plus executing legacy-to-AWS migrations and building Kafka-based real-time analytics pipelines.”
Mid-level Full-Stack Engineer specializing in cloud-native DevOps and Kubernetes
“Full-stack engineer with strong production experience improving performance and reliability of data-heavy analytics products. Has shipped end-to-end features spanning Node/Express + PostgreSQL + Redis and React/TypeScript, deployed via Docker/GitHub Actions to AWS EKS with Helm, and monitored with Datadog/CloudWatch; also built a Python compliance automation backend for AWS security monitoring with RBAC, versioned REST APIs, and resilient throttling-aware processing.”
Junior Solutions Engineer specializing in full-stack automation and LLM prompt engineering
“Built and productionized an LLM-powered customer support system using a RAG architecture with structured document ingestion, embedding retrieval, and prompt templates for product-specific grounding. Experienced diagnosing live agent/workflow failures (e.g., retrieval regressions after new docs) by refactoring ingestion/chunking and adding grounding constraints plus evaluation benchmarks. Also supports go-to-market by joining discovery calls, shaping MVP workflows into demos/prototypes, and creating post-launch documentation to drive adoption.”
Mid-Level Full-Stack Software Engineer specializing in FinTech and cloud-native microservices
“Built and shipped a production LLM-powered incident response agent for a microservices platform, automating alert triage and safe remediation recommendations with strong guardrails (RAG grounding, structured JSON outputs, rule-based validation, and human-in-the-loop). Implemented state-machine orchestration (Redis/Kafka), comprehensive eval/monitoring, and an error categorization pipeline that cut hallucination errors ~40% and reduced MTTR ~30%.”
Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction
“Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.”
Mid-level Software Development Engineer specializing in Python, APIs, and AWS
“Backend engineer with experience modernizing legacy systems and building modular Python/Flask services, including a REST-to-GraphQL migration for an e-commerce platform that improved API response time by 45%. Strong in performance and scalability work across PostgreSQL/SQLAlchemy (indexing, JSONB, N+1 fixes, connection pooling) and high-throughput systems (Celery + Redis), plus integrating ML microservices with TorchServe, Kafka streaming, feature stores, and Prometheus/Grafana monitoring.”
Mid-level Full-Stack Software Engineer specializing in React, Node.js, and Android media SDKs
“Backend/data engineer who built an end-to-end real-time stock analytics platform: ingesting multi-source market data via Kafka/APIs, transforming it into dashboard metrics (e.g., Bollinger Bands), and storing in BigQuery/MySQL. Strong DevOps/GitOps experience deploying Python/Node microservices on Kubernetes with Docker/Helm, CI/CD (GitHub Actions/Jenkins), and ArgoCD, plus hands-on troubleshooting and migration work.”