Vetted Object-Oriented Programming (OOP) Professionals

Pre-screened and vetted.

DG

Mid-level Software Engineer specializing in C++ systems and cloud-native infrastructure

New, NY3y exp
DCSAlfred State College
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VI

Mid Unity Developer specializing in mobile and PC game development

Tver, Russia5y exp
Every Day GamesTver State University
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ÇÇ

Intern Full-Stack Developer specializing in .NET Core APIs and React

Ankara, Turkey
BilgeAdamBilgeAdam Star Software Development Program
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BJ

Senior Frontend & Mobile Engineer specializing in React Native

Podgorica, Montenegro7y exp
Swedish StartupFaculty of Information Technologies
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OD

Mid-level Full-Stack Java Developer specializing in microservices and React

Troy, OH7y exp
Black BoxApp Academy
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MZ

Mid-level Unity Developer specializing in VR/MR/XR and real-time interactive applications

Castelló de la Plana, Spain5y exp
StepicoKharkiv Radio-Technical College
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SN

Junior .NET Developer specializing in Azure and web application development

Maryland, USA1y exp
LivemindzJawaharlal Nehru Technological University
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SW

Mid-Level Software Developer specializing in Unity game development and AR/VR

Cambridge, UK6y exp
OMMCambridge School of Creative Technology
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LF

Mid-level Unity Developer specializing in VR applications

Buenos Aires, Argentina4y exp
TGA CompanyXXI Century University
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VJ

Intern Full-Stack Engineer specializing in web applications and FinTech tools

Rutherford, NJ2y exp
AP Northeast Management LLCPace University
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DM

Entry Game Designer specializing in Unity and Unreal Engine gameplay and level design

Mahwah, NJ2y exp
LionbridgeSouthern New Hampshire University
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ZB

Mid-Level Full-Stack Software Engineer specializing in AWS and RAG pipelines

Wappingers Falls, NY5y exp
BurrowLaunch School
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SY

Mid-level AI Engineer specializing in LLMs, RAG, and enterprise compliance & fraud systems

Bangalore, India3y exp
KreesalisRajasthan Technical University
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AW

Junior Software Engineer specializing in full-stack web and e-commerce automation

Italy2y exp
Ciocca S.p.a.IIS Pascal Mazzolari

Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.

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SP

Safwan Paleri

Screened

Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems

3y exp
PrimarkAbertay University

Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.

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IN

Junior Front-End Engineer specializing in React/Next.js and accessible UI

Remote1y exp
Code AlphaUniversity of Lagos
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SR

Junior Quality Assurance Engineer specializing in web, API, and test automation

Hyderabad, India1y exp
Tek Genie ServicesChristian Brothers University
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EC

Entry-Level Game Systems Programmer specializing in Unity and C#

Tallmadge, Ohio1y exp
Flaming Acorn GamesLaunch School
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Sudarshan Naicker - Entry-Level Software Engineering Student specializing in Full-Stack Web Development and ML in Calgary, Canada

Entry-Level Software Engineering Student specializing in Full-Stack Web Development and ML

Calgary, Canada1y exp
Schulich Ignite, University of CalgaryUniversity of Calgary

Frontend-focused builder with multiple end-to-end academic product builds (event manager, niche social media app, airline booking site, AI-based obituary generator). Experienced in React/Next.js with an emphasis on scalable component architecture, pragmatic state management/performance, and strong collaboration with design via Figma; has shipped complex user flows like real-time chat, booking/seat selection, auth, and media upload under tight timelines.

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NG

Entry-level Software Engineer specializing in systems, graphics, and game development

Hayward, CA0y exp
Moreau Catholic High SchoolCalifornia State University, East Bay

Hands-on builder who has shipped multiple self-directed Python automations, including a PySide6 desktop app that uses LLMs for job search and resume matching, plus AWS-hosted notification workflows and Chromium-based browser automation. Particularly interesting for roles involving AI integrations, automation, and reliability work because they speak concretely about schema drift, hallucination mitigation, observability, threading, and flaky auth/session handling.

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Claudia Aziz - Junior Full-Stack Engineer specializing in web and mobile product development in McLean, VA

Claudia Aziz

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Junior Full-Stack Engineer specializing in web and mobile product development

McLean, VA2y exp
Tilli SoftwareApp Academy

Built a production shared authentication service at Tilli using Python and Better Auth, packaging it for reuse across multiple applications. Shows strong reliability instincts through edge-case testing, logging, session-state debugging, and iterative hardening of cross-app auth flows in production.

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Pablo Amador - Junior Game Developer specializing in Unity and Unreal gameplay systems in Bs. As., Argentina

Pablo Amador

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Junior Game Developer specializing in Unity and Unreal gameplay systems

Bs. As., Argentina
ADVAUniversidad Tecnológica Nacional

Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.

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RUSLAN CHEBERDYN - Mid-level Unity Game Developer specializing in prototype production and gameplay systems in Rzeszów, Poland

Mid-level Unity Game Developer specializing in prototype production and gameplay systems

Rzeszów, Poland4y exp
BurningAs Studio

Unity game developer in Poland who builds 2D/3D prototypes and has shipped sports-simulator-style projects, including a powerlifter sim enhanced with a life-management/tamagotchi layer that improved retention metrics. Also created an Itch.io multiplayer card game (Fool) using Photon and leverages AI tools to design procedural systems like auto-generated player routes (e.g., in the board-game project Vulvanji).

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