Pre-screened and vetted.
Senior AI/Software Engineer specializing in cloud security and AI-powered applications
Staff/Lead Full-Stack Software Engineer specializing in .NET, Angular, and cloud architecture
Junior Robotics & Controls Engineer specializing in SLAM and multi-robot systems
“Robotics software engineer with deep ROS/ROS 2 experience spanning both simulation and real hardware. Led a Master’s thesis building a decentralized multi-robot control stack in ROS 2 (Isaac Sim + Nova Carter), implementing nonlinear MPC (casADI) and RRT* planning with SLAM/3D LiDAR, and tackled tricky frame-convention integration issues. Previously built an autonomous quadruped for first responders (PACRR), integrating LiDAR/RGB-D/IMU sensors and tuning navigation behavior through iterative field testing.”
Mid-level AI Engineer specializing in Generative AI, LLMs, and RAG on AWS
“Built and deployed an LLM-powered clinical decision support and risk monitoring platform for mental health at Valuai.io, emphasizing low-latency, evidence-grounded responses and crisis-safe behavior with clinician escalation. Strong production agent-orchestration background (LangChain/CrewAI) plus rigorous evaluation (clinician-in-the-loop + evaluator agent) and large-scale synthetic testing; also applied multi-agent workflows to document verification and fraud detection during an AI internship at Nixacom.”
Junior AI/ML Software Engineer specializing in LLM agents and RAG systems
“AI/back-end engineer at Canon who helped build and operate an internal production LLM platform that acts as a secure middle layer between users and models, defending against jailbreaks/prompt injection while enabling RAG, memory, and grounded responses over company data. Experienced with LangChain/LangGraph orchestration, vector DB retrieval, and reliability practices (testing, monitoring, adversarial prompts) to run high-throughput, low-latency AI workflows in production.”
Junior Data Engineer specializing in Azure, CRM data pipelines, and marketing personalization
“LLM/AI engineer who has deployed production RAG conversational analytics and Text-to-SQL systems over Snowflake and curated data marts, emphasizing enterprise-grade guardrails for accuracy, security, and cost. Notable for a structured approach to reducing hallucinations (curated metric/table registry, SQL validation, RBAC, and citation-backed responses) and for building resilient, observable multi-step agent workflows using LangChain/LlamaIndex and Airflow.”
Senior AI/ML Engineer & Data Scientist specializing in LLMs, RAG, and MLOps
“ML/NLP practitioner who has delivered production systems in regulated domains, including a healthcare compliance pipeline using RAG (GPT-4/Claude) plus TF-IDF retrieval that increased document review throughput 4.5x. Also has hands-on experience improving fraud detection data quality via entity resolution (Levenshtein, Dedupe.py) validated with A/B testing, and building scalable, monitored workflows with Airflow, CI/CD, and AWS SageMaker.”
Unity Team Lead specializing in multiplayer games and AR/VR
“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”
Mid-level Robotics Software Engineer specializing in ROS2 autonomy and computer vision
“Robotics software engineer from Bigbot who led localization and perception for an outdoor autonomous delivery robot, building ROS2/Nav2-based autonomy with EKF sensor fusion (IMU/odometry/GPS) and perception-driven dynamic costmaps. Experienced taking systems from Gazebo simulation to real-robot deployment, optimizing real-time behavior via logging-driven debugging and latency reduction, and integrating heterogeneous comms (MAVROS/MAVLink, UART/CAN, MQTT) for distributed and multi-robot setups.”
Senior Robotics Researcher specializing in Embodied AI and learning-augmented planning
“Robotics software engineer with experience spanning safety-critical embedded medical hardware (low-cost neonatal baby warmer with PID temperature regulation) and advanced multi-robot planning research (belief-space planning with abstraction + MCTS to handle uncertainty). Strong ROS/ROS2 practitioner (Nav2/SLAM Toolbox/MoveIt) who builds custom packages (e.g., Insta360 panoramic imaging) and is hands-on debugging real robots from SLAM/frontier exploration to multi-robot collision avoidance and real-time performance.”
Mid-level AI Engineer and Data Scientist specializing in LLM agents and RAG systems
“Built a production-grade LLM evaluation and regression system that stress-tests models across hundreds of iterations, combining LLM-as-judge, semantic similarity, statistical metrics, and rule-based checks, with results delivered via stakeholder-friendly HTML reports and dashboards. Experienced orchestrating multi-agent RAG workflows using LangChain/LangGraph and event-driven GenAI pipelines in n8n integrating OCR, speech-to-text, and external APIs, with strong emphasis on reliability, observability, and explainable failures.”
Mid-level Data Scientist specializing in Generative AI and LLMOps
“Built a production-grade, semi-automated document recognition and classification system for large volumes of scanned PDFs, starting from little/no labeled data and handling highly variable scan quality. Deployed on AWS using SageMaker + Docker and orchestrated on EKS with a microservices design that scales CPU-heavy OCR separately from GPU inference, with strong reliability controls (validation, fallbacks, retries, readiness probes).”
Junior Robotics/ML Engineer specializing in autonomous UAVs and perception
“Machine learning robotics engineer with internship experience deploying object detection and semantic segmentation models to an autonomous vehicle fleet operating in airports and naval docking stations, optimizing with ONNX/TensorRT for NVIDIA Jetson edge deployment. Also built ROS/ROS2-based decentralized multi-drone coordination (TF trees, shared telemetry) validated in Gazebo and networked via Nimbro with sub-10ms latency messaging.”
Junior IoT/Embedded Systems Engineer specializing in ROS 2, LoRa, and sensor fusion
“Robotics/embedded developer with hands-on ROS 2 and micro-ROS experience on ESP32, building a remote-controlled high-power LED system. Worked across power distribution (buck-boost constant 30V), sensor calibration with real-time data checks, and long-range WiFi connectivity using an omnidirectional antenna achieving 100m+ coverage.”
Mid-level AI Engineer specializing in Generative AI and LLM systems
“Built and deployed a production-grade, multi-agent Text-to-SQL assistant that lets non-technical stakeholders query large enterprise databases in natural language. Uses Pinecone-based schema retrieval + LLM reasoning (Gemini/Claude/GPT) with a dedicated validation agent (schema/syntax checks and safe dry runs) to reduce hallucinations and improve reliability, while optimizing latency and cost via async execution and embedding caching.”
Junior Software Engineer specializing in full-stack web and AWS cloud automation
“Software developer with experience delivering and deploying customer-facing web applications, including an investment-focused platform requiring PostgreSQL/SQL optimization and hierarchical (adjacency list) data modeling. Has integrated payment APIs for a retail/antique shop use case, factoring in rate limits and documentation-driven implementation, and has handled time-sensitive production bugs via rapid replication and hotfix deployment.”
Mid-level AR/VR & Unity Developer specializing in mobile XR and real-time 3D
“Game/VR simulation developer who built and shipped multiple VR training levels (e.g., nursing and scientific method) at VXR Labs, owning level implementation and backend logic. Experienced in Unreal Engine 5 Blueprints prototyping (including a horde mode) and in designing tightly gated, step-based educational experiences while collaborating closely with educators/subject-matter experts to balance realism with VR feasibility.”
Junior Graphics & Simulation Engineer specializing in real-time rendering and AR/XR systems
“Unity/Unreal developer who solo built a cross-platform Unity system for firefighters (master’s thesis) spanning Windows, HoloLens 2, and Android, integrating eye tracking, thermal imaging data streaming, and location tracking. Demonstrated practical problem-solving by working around HoloLens IO limitations via PC-based data streaming, and also built a Unity tower defense prototype with upgrades, economy, difficulty scaling, and sound design.”
Intern Software Developer specializing in ML, NLP, and data engineering
“Robotics competition (ABU Robocon) team member who programmed two robots for a rugby-style game, integrating IoT sensors and real-time decision-making. Implemented low-latency, secure inter-robot communication by moving from Bluetooth to ESP8266/NodeMCU WiFi (with Bluetooth as backup) and used OpenCV plus CNN training workflows for vision-related tasks; no practical ROS/ROS2 experience.”
Intern AI & Machine Learning Engineer specializing in computer vision and edge deployment
“Built and shipped a real-time AI robotic inspection system, using a synthetic data generation pipeline to address rare edge cases—cutting data collection costs ~60% and boosting hard-scenario accuracy ~20%. Experienced in productionizing ML on constrained Jetson hardware and orchestrating end-to-end ML workflows with Airflow/Docker/Kubernetes, with a metrics-driven approach to reliability, evaluation, and stakeholder communication.”
Mid-level AI Engineer specializing in NLP, computer vision, and healthcare analytics
“Data scientist who has built production LLM agents (GPT-4o + LangChain + RAG) to automate analyst-style ad hoc CSV analysis with guardrails and GPT-as-a-judge evaluation. Also delivered an explainable healthcare NLP system for ICD code classification by collaborating closely with clinicians, using a hybrid rule-based decision tree + BERT model to reach 97% accuracy and cut manual review time.”
Junior Full-Stack Engineer specializing in AI and automation
“Startup-focused builder who created and iterated an MVP for Enky, a two-sided marketplace connecting music artists and creators, informed by hundreds of customer interviews. Implemented CI/CD, monitoring (PostHog/Sentry), and a complex payout pipeline involving scraping social platforms and routing escrow payments via Stripe, and has a track record of quickly debugging production issues (e.g., iOS-specific OAuth cookie failures).”
Junior Machine Learning Engineer specializing in cloud-based ML and automation
“Built and shipped a production multi-agent LLM system at Solena that automated internal project intake, validation, reporting, and stakeholder communications using Python, SQL, and LangChain, with strong emphasis on reliability (structured validation, safe defaults, logging, and state tracking). Also used LangGraph to orchestrate a multi-step video summarization pipeline, and has experience partnering with non-technical stakeholders to define “completion” criteria and reporting needs.”
Junior Full-Stack/AI Engineer specializing in web platforms and LLM applications
“Backend engineer from FoodSupply.ai who built and evolved a scalable restaurant/supplier product and order management platform using Node.js and REST APIs. Implemented a hybrid MySQL+MongoDB data architecture, optimized performance with Redis/Prisma, and led a phased migration with feature flags and a temporary sync layer to maintain data consistency. Strong focus on production security (OAuth2, RBAC, row-level security, AWS IAM) and reliability practices (testing with Pytest, Docker/AWS pipelines).”