Vetted Prompt Engineering Professionals

Pre-screened and vetted.

EH

Mid-level Systems Architect specializing in institutional trading infrastructure

Grass Valley, CA6y exp
NextGen Global Trading Labs
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Richa Chanpuriya - Mid-level Backend/Agentic AI Engineer specializing in GenAI automation and RAG systems in Remote, India

Mid-level Backend/Agentic AI Engineer specializing in GenAI automation and RAG systems

Remote, India3y exp
TeqtopGovernment Model Science College, Jabalpur

Built and shipped a production AI-driven privacy automation system that autonomously navigates data broker sites to submit opt-out/data deletion requests end-to-end, including robust CAPTCHA detection/solving (e.g., reCAPTCHA/hCaptcha/Cloudflare) via 2Captcha. Experienced in orchestrating stateful LLM agent workflows with LangGraph and hardening them for production with strict state management, retries/fallbacks, validation layers, and database-backed observability/audit logs, collaborating closely with legal/compliance stakeholders.

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Manas Kumar Sherla - Junior Machine Learning Engineer specializing in NLP and LLM-based clinical AI in Charleston, IL

Junior Machine Learning Engineer specializing in NLP and LLM-based clinical AI

Charleston, IL2y exp
Eastern Illinois UniversityEastern Illinois University

Built a production automated resume matching system using Python, FAISS vector search, and Selenium-based job scraping, including mitigation for IP blocking and heterogeneous site structures. Also develops LLM/RAG applications with LangChain, using Pydantic-guardrailed structured outputs and LLM-as-a-judge evaluation (including a project focused on tone/semantics for a 3D avatar’s emotional responses).

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Nikunj Baraiya - Mid-level Unity Game Developer specializing in multiplayer and AI-driven gameplay in Bhavnagar, India

Mid-level Unity Game Developer specializing in multiplayer and AI-driven gameplay

Bhavnagar, India4y exp
BOO BOO GAMESGAMEYOGI

Unity developer who has shipped mobile and Meta Quest experiences, including a real-time audio collaboration app using Unity + Photon Fusion. Demonstrates end-to-end gameplay ownership plus production LLM integration (Firebase-delivered quests) with measurable latency/cost improvements and a disciplined A/B + analytics-driven iteration loop; also experienced debugging live multiplayer issues (desyncs, NAT failures) with tools like Wireshark.

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NN

Naresh N

Screened

Mid-level Full-Stack .NET Developer specializing in Angular web applications

Salem, India5y exp
Tulasi Web SolutionsJayalakshmi Institute of Technology

Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.

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NG

Entry-level Software Engineer specializing in systems, graphics, and game development

Hayward, CA0y exp
Moreau Catholic High SchoolCalifornia State University, East Bay

Hands-on builder who has shipped multiple self-directed Python automations, including a PySide6 desktop app that uses LLMs for job search and resume matching, plus AWS-hosted notification workflows and Chromium-based browser automation. Particularly interesting for roles involving AI integrations, automation, and reliability work because they speak concretely about schema drift, hallucination mitigation, observability, threading, and flaky auth/session handling.

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Bishara Bishara - Entry-Level Software Engineer specializing in AI/ML pipelines

Entry-Level Software Engineer specializing in AI/ML pipelines

1y exp
Braude Academic College of EngineeringBraude College of Engineering

Built a production LLM-powered interview-prep app that ingests job postings and generates tailored preparation plans. Iterated from a single generalist LLM to a multi-LLM pipeline and used RAG to ground the final chat assistant on locally stored intermediate outputs; has also experimented with n8n vs Python-coded pipelines for orchestration.

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SR

Entry-level Generative AI Developer specializing in LLM agents and RAG systems

Patna, India1y exp
Mobirizer ServicesLakshmi Narain College of Technology
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Mohammad Al-Hudban - Intern AI Engineer & Data Scientist specializing in GenAI, LLMs, and RAG in Leoben, Austria

Intern AI Engineer & Data Scientist specializing in GenAI, LLMs, and RAG

Leoben, Austria0y exp
Montanuniversität LeobenAl-Hussein Technical University

Currently working at CBS Lab in Austria, where they implemented/replicated the "Open World Grasping" research pipeline end-to-end. Built a ROS-based RGB-D perception-to-action system using SAM 2.1 segmentation and MoveIt motion planning to generate grasp poses and execute pick-and-place/sorting with a robotic arm.

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RD

Junior Machine Learning Engineer specializing in Agentic RAG and Document AI

Durgapur, West Bengal, India2y exp
CAPSITECH IT SERVICES PVT. LIMITEDHaldia Institute of Technology
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KN

Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment

Long Beach, CA0y exp
BeachHacks, CSULBCal State Long Beach
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KW

Entry-level Software Engineer specializing in backend systems and real-time streaming

Cairo, Egypt1y exp
Bill My PlateMansoura University
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Kumar Manik - Intern AI Engineer specializing in LLMs, MLOps, and RAG systems

Kumar Manik

Screened

Intern AI Engineer specializing in LLMs, MLOps, and RAG systems

0y exp
Elevate LabsBarkatullah University

Built and shipped a production-grade RAG-powered news summarization and Q&A product, tackling real-world issues like retrieval drift, hallucinations, latency, and autoscaling deployment (Docker + FastAPI + Streamlit Cloud). Experienced in end-to-end ML/LLM workflow automation using Airflow, Kubeflow Pipelines, and MLflow, and has demonstrated business impact (40% inference precision improvement) through close collaboration with non-technical stakeholders at Evoastra Ventures.

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Rutvi Rathod - Junior Full-Stack Software Engineer specializing in AI and web applications in San Jose, CA

Rutvi Rathod

Screened

Junior Full-Stack Software Engineer specializing in AI and web applications

San Jose, CA1y exp
FreelanceChhotubhai Gopalbhai Patel Institute of Technology

LLM/AI backend engineer with hands-on experience taking customer LLM prototypes into production using FastAPI, containerization, CI/CD, and OpenTelemetry-based observability. Demonstrated measurable impact by cutting LLM costs ~40% and reducing workflow errors ~50% through schema-enforced outputs, better tool definitions, retries, and prompt/model optimization; also supports pre-sales via technical discovery and rapid integration demos.

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Mark Lorence Collado - Junior Graphic Designer & Social Media VA specializing in AI-assisted content and ads in Bongabon, Philippines

Junior Graphic Designer & Social Media VA specializing in AI-assisted content and ads

Bongabon, Philippines2y exp
Zenith VenturesCollege for Research and Technology

Marketing creative designer producing polished static ads and lightweight social videos, primarily using Photoshop, Canva, and CapCut (no Figma yet). Emphasizes scalable template-based workflows for high-volume output, strong visual hierarchy for clarity, and remote async collaboration with rapid feedback cycles; shared portfolio on Behance.

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AA

Entry Machine Learning Engineer specializing in quantitative finance and DeFi

Built and deployed a production RAG chatbot using a vector database + LangChain-orchestrated pipeline, focusing on grounded, context-aware responses. Demonstrates practical trade-off thinking (retrieval quality vs latency/cost), hallucination control, and iterative improvement through logging, manual review, and stakeholder feedback loops.

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MA

Entry AI Engineer specializing in machine learning, computer vision, and data mining

Houston, TX
University of DamascusUniversity of Damascus
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Joe Francia

Joe Francia

Screened

Gameplay engineer with Unity/C# experience across AR and multiplayer, including building a custom dynamic navigation system for an AR "floating island" game (with profiling-driven optimization from A* to Markov-chain movement). Also designed an LLM-assisted conversation system for Sims-like gameplay that constrained choices for reliability and low latency, and shipped Photon Quantum multiplayer features with practical desync/prediction fixes.

UnityC#AR game developmentDynamic navigation/pathfinding on moving surfacesGrid-based navigation systemsRaycasting+16
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