Pre-screened and vetted.
Mid-level Full-Stack Product Engineer specializing in backend systems and AI developer tools
Mid-level Full-Stack Developer specializing in Angular and Java Spring Boot microservices
Mid-Level Software Engineer specializing in full-stack web applications
Mid-level Full-Stack Software Engineer specializing in cloud microservices and data/ML
Mid-level Full-Stack Java Developer specializing in microservices and React
Senior QA Engineer and Scrum Master specializing in web, mobile, and API testing
Mid-level IT Support & Networking Technician with cybersecurity and customer service experience
Mid-Level Front-End Software Engineer specializing in React, Next.js, and TypeScript
Mid-Level Full-Stack Software Developer specializing in Symfony, React, and Node.js
Junior .NET Developer specializing in ASP.NET MVC and test automation
“Unity gameplay programmer focused on player movement and "game feel," implementing responsive controls (variable jump height, forgiveness mechanics) by combining Update-based input with FixedUpdate physics and velocity-driven movement. Brings client-server/REST fundamentals from outside games and is actively ramping into Unity multiplayer (Photon/Mirror-style) via small synchronization prototypes.”