Pre-screened and vetted.
Senior Software Test Engineer specializing in cross-platform games and XR testing
Mid-level QA Engineer specializing in telecom billing systems
Mid-level Software Test Engineer specializing in audio and accessibility QA
Senior QA Engineer specializing in enterprise and gaming platforms
Senior Game QA/Test Engineer specializing in live service gameplay systems
Senior Game Designer specializing in live-service systems and multiplayer
“Game designer from Turn 10 Studios who owned major Forza Motorsport multiplayer features end-to-end, including a refreshed competitive multiplayer mode built for live service (skill/safety ratings, rotating events, telemetry-driven tuning) and the post-launch return of Public Meetups shipped for the 20th Anniversary update under proprietary-engine/UI constraints. Also builds UE5 Blueprint prototypes (third-person action-adventure) with animation blueprints and data-table-driven randomized loot systems.”
Senior QA Engineer specializing in test automation and Salesforce QA for banking and healthcare
Senior Software QA Engineer specializing in test automation and end-to-end quality systems
Senior QA/Development Test Engineer specializing in VR and game platforms
Mid-level Software QA Tester specializing in banking applications
Senior QA Software Tester specializing in web, mobile, and API automation
Mid-level QA Automation Engineer specializing in test automation and console compliance
Senior QA Automation Engineer specializing in test automation, API, and performance testing
Mid-level QA Automation Engineer specializing in web, mobile, and API testing
Senior Cloud DevOps Engineer specializing in AWS/Azure automation and Kubernetes
Senior Game Developer specializing in VR and multiplatform Unity titles
“Unity developer with experience shipping on Meta Quest, tackling VR constraints through disciplined shader/particle usage and a custom rendering approach that only draws visible quads. Builds systems with cross-platform portability in mind via abstraction layers (input/networking/UI) and is currently developing a 2D visual novel/strategy prototype emphasizing decoupled architecture and ScriptableObject-driven events.”
Senior Game Designer specializing in gameplay systems, progression, and prototyping
“Game designer with shipped experience creating and tuning alternative modes for a beer-pong-inspired title (Bounce Shot), including convention playtests that turned modes into fan favorites and sparked community-run tournaments. Also contributed to late-game retention improvements on Deer Hunter 2014 by increasing mission variety through themed animal randomization, generating organic buzz across forums and social channels. Prototypes quickly in UE5 Blueprints and writes implementation-ready mode specs with UX/animation/economy considerations.”
Mid-level Software Test/Quality Engineer specializing in automation and server platform validation
“QA/automation engineer with hands-on experience spanning web UI automation (Cypress/JavaScript) and hardware/firmware validation (BIOS/BMC, FPGA). Has delivered high-impact reliability and throughput improvements in server/HPC environments, including automation that enabled booting across ~250 servers and requirement clarification that unblocked firmware work for ~550 servers.”
Senior QA Automation Engineer specializing in compliance, API, and platform testing
Mid-level Software QA Analyst specializing in test automation and API testing
Director-level QA Leader specializing in video game testing and release management
Senior Software Test Engineer specializing in security and accessibility testing
Mid-level QA Test Engineer specializing in cross-platform game testing and live service releases