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Berkan Özgür

Senior XR Engineer specializing in spatial computing and cross-platform Unity systems

San Jose, CASpatial Computing & Game Development Lecturer9 years experienceSeniorExtended Reality (XR)Augmented RealityVirtual Reality
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About

XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.

Experience

Spatial Computing & Game Development LecturerYasar University
XR Technical Lead & Solutions ArchitectVisutate Inc
Patent InventorUSPTO
Lead Unity DeveloperNoderix A.S
Founder & Technical DirectorALTR 3D
Research ScholarTUBITAK

Education

Izmir Institute of Technologybachelor, City and Regional Planning (2018)

Key Strengths

  • Built reactive flocking/creature behavior system that improved immersion in an XR game
  • Implemented multi-user Unity experience with careful decisions on what to network vs local
  • Applied client-side prediction to improve responsiveness in networked interactions
  • Uses LLMs (Claude) to evaluate implementation approaches before coding

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

EnglishTurkish

Skills

UnityUnity 2022visionOSPolySpatialMeta XR SDKOpenXRWebXRARCoreARKitC#.NET.NET CoreC++SwiftObjective-C