Mid-Level Game Developer specializing in custom engines and gameplay systems
Christopher already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Solo Godot developer who shipped a 2D helicopter game on itch.io and is building a feature-rich, multiplayer-capable FPS controller/template for other Godot developers. Has implemented advanced procedural weapon handling plus a modular interactables framework and editor tooling (e.g., one-click material-based bullet decal collision generation) aimed at minimizing level-designer effort.
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