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Cole Moore
Mid-level AR/VR & Unity Developer specializing in mobile XR and real-time 3D
TechnergeticsUniversity of KentuckyUtica, NY5 Years ExperienceMid Level
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About
Game/VR simulation developer who built and shipped multiple VR training levels (e.g., nursing and scientific method) at VXR Labs, owning level implementation and backend logic. Experienced in Unreal Engine 5 Blueprints prototyping (including a horde mode) and in designing tightly gated, step-based educational experiences while collaborating closely with educators/subject-matter experts to balance realism with VR feasibility.
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IC3 Certified (CertiPort)LEAN Systems Certified (University of Kentucky)Gold Level National Career Readiness Certificate (ACT)Work Ethic Seal Career Readiness Award (Southern Kentucky Chamber of Commerce)
Mid-Level Gameplay Software Engineer specializing in Unreal Engine, Unity, and AR/VR
Cypress, TX5y exp
MetaCG Spectrum
“Unity/C# gameplay engineer who has shipped both core systems and live multiplayer features, including a modular real-time inventory system that cut crashes by 80% and improved retention. Built an LLM-driven NPC dialogue pipeline with caching, fallbacks, batching, and fine-tuned models, iterating via player feedback and analytics. Shipped a Photon Fusion multiplayer metaverse with rigorous network simulation and CI stress testing, and has VR optimization experience (Meta Quest constraints) on Horizon Worlds.”