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Daria Krivushkina

Mid-level Unity Developer specializing in R&D and AI-driven gameplay systems

RivalzCollege of Business & LawViseu, Portugal2 Years ExperienceMid Level

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About

Unity/C# gameplay engineer based in Portugal who shipped an AI-driven NPC narrative/quest system for a live mobile RPG, integrating Google Gemini via function-calling with strict JSON schemas to keep a deterministic game loop safe from hallucinations. Emphasizes high-performance engineering (zero per-frame GC, locked 60 FPS) with rigorous PR reviews and profiling gates, plus robust async/network patterns (UniTask, CancellationTokens) and LLM cost control via sliding-window context management. Seeking independent B2B contractor work at $45k–$50k USD/year.

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Key Strengths

  • End-to-end ownership of Unity gameplay systems from architecture through shipping
  • Deterministic, secure LLM-to-gameplay integration using function calling + strict JSON schemas
  • Eliminated unpredictable state-change errors (reported 100% reduction) via validation/firewall architecture
  • Maintained locked 60 FPS with zero per-frame GC allocations through profiling, pooling, and allocation audits
  • Strong PR/code review discipline with mandatory Unity Profiler/Memory Profiler gates
  • Expert at identifying and removing hidden allocations (e.g., LINQ, class-based events) by refactoring to readonly struct payloads
  • Robust async/network handling (UniTask + CancellationTokens) to mask latency and gracefully handle aborts/timeouts
  • Cost/token optimization for LLMs via sliding-window context truncation (O(1) LinkedList approach)
  • Cross-platform-ready input architecture via decoupled input providers

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Experience

Core Unity Engineer (R&D & AI Systems)Rivalz & DeQuest · Nov 2023 – Dec 2025contract
Unity Developer (Rapid Prototyping & Gameplay)HC Rotem Kuza · Aug 2023 – Nov 2023contract

Education

College of Business & Lawassociate, Software Engineering (2022)

Awards

  • Graduated with High Honors - College of Business & Law

Languages

English

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Daria KrivushkinaMid-level Unity Developer specializing in R&D and AI-driven gameplay systems