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Fabio Ramos

Senior Game Developer specializing in Unity, VR, and QA

Brasília, BrazilInstructor and teacher in game programming courses12 years experienceSeniorVideo GamesMedia & EntertainmentEducation
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About

Unity gameplay programmer with hands-on experience building a co-op multiplayer title ("Maker Lab," Overcooked-like) using Photon, including production usage. Strong focus on player feel—reworked mobile movement with physics-based smoothing and iterated via internal and beta testing feedback. Also built VR features in Meta Horizon Worlds, using AI-assisted prototyping and translating Unity C# logic into TypeScript.

Experience

Instructor and teacher in game programming coursesVarious companies
VR Developer - Mid LevelKluge Interactive
Unity Engineer - Mid LevelPlan A Technologies
Game Developer - Senior LevelChamber of Deputies of Brazil
Unity Game Developer - Mid LevelSeize Studios
Project Manager and Lead Developer - LeadPolis
Unity Game Developer - LeadGlitch Factory

Key Strengths

  • Improved mobile player movement feel by switching from transform-based to physics-based movement with acceleration/deceleration smoothing
  • Iterative gameplay tuning using internal + external/beta tester feedback across builds/sprints
  • Multiplayer implementation experience using Photon in production
  • Adaptable problem-solver leveraging AI to prototype complex logic and port code across languages (C# to TypeScript) for a new VR platform

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

PortugueseEnglish

Skills

UnityUnreal EngineGodotRobloxMeta Horizon WorldsVR DevelopmentMobile Game DevelopmentGame DevelopmentGame QAQuality AssuranceGame Programming InstructionPre-Production (Games)Game Project ManagementWeb DevelopmentEducational Game Development