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Gabriel Cubas
Senior Game Developer specializing in real-time shaders (HLSL/GLSL)
FoamPunchUniversity of Utah17 Years ExperienceSenior Level
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About
Unity XR developer who built custom MetaXR hand-tracking gesture controls that materially improved VR usability (95% satisfaction in a live event). Led technical research and helped secure an RFP with Meta as the client, and has hands-on multiplayer experience (PUN2/Netcode) including a multiplayer AR ping-pong experience for Niantic plus MMORPG freelance work.
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