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JJ Odell

Mid-Level Technical Game Designer specializing in gameplay systems and Live Ops balancing

Respawn EntertainmentRice UniversityHouston, TX4 Years ExperienceMid Level

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Experience

Apex Legends, Technical Gameplay DesignerRespawn Entertainment · May 2022 – Present
Apex Legends, Technical Design InternRespawn Entertainment · May 2021 – Aug 2021internship
Web Design InternBlackbaud · May 2019 – Aug 2019internship

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Education

Rice Universitybachelor, Computer Science (2022)

Awards

  • Rice Trustee Distinguished Scholar (2018-2022)
  • Eagle Scout (2015)

Skills

C++C#JavaCPythonScalaNode.jsMentoringLeadershipUnreal Engine 5 (UE5)Unity3DOpenGLGameplay Systems DesignGameplay ScriptingRapid Prototyping

Languages

English

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Mid-level Game Designer specializing in systems and gameplay

Anaheim, California6y exp
DisneyBiola University

Game QA tester/designer hybrid with hands-on Unreal Engine 5 technical debugging experience, focused on NPC AI navigation and performance. At Lantern Tower Games (Telmahre), owned end-to-end quality for an NPC system (dynamic navmesh, moving platforms, EQS, actor pooling), using Unreal Insights and asset reference refactors (hard->soft + async loading) to resolve critical memory/performance issues while collaborating closely with engineering and level design in Scrum.

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Connect with JJ

JJ already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Hire with Reval

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JJ OdellMid-Level Technical Game Designer specializing in gameplay systems and Live Ops balancing