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João Miscolty

Mid-level Game Designer & 3D Artist specializing in environment art and real-time pipelines

São Paulo, Brazil3D Technical Artist4 years experienceMid-LevelVideo GamesMedia & EntertainmentDesign
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About

3D artist from a live marketing agency in São Paulo who shipped VR/AR/MR brand experiences, including a Meta Quest tennis experience for FILA and a mixed reality perfume feature demo for Natura. Creates user-comfort-focused VR feedback VFX and can prototype interaction checks in-engine using ChatGPT-assisted coding before handing off to engineering.

Experience

3D Technical ArtistNex Digital/Nex Lab
Game Design and 3D Modeling InstructorBeByte
Privalia – PhotodesignPrivalia
Internship - Sound Designer/Game DesignerUniversidade Anhembi Morumbi

Education

Universidade Anhembi Morumbibachelor, Game Design (2019)

Key Strengths

  • Shipped VR/AR brand experiences for major consumer brands (FILA, Natura, Listerine)
  • Designed VR-friendly VFX focused on user comfort (non-flashing, clear feedback without audio)
  • End-to-end 3D pipeline contributor (visual identity, assets, animation, VFX)
  • Pragmatic real-time optimization approach (low-poly meshes, FPS monitoring, profiling via logs, iterative testing)
  • Able to prototype/validate VFX interactions via scripting and collaborate with programmers to finalize

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

EnglishSpanish

Skills

3D Modeling3D Texturing3D RenderingEnvironment ArtGame DesignSound DesignBrandingBrand DesignGraphic DesignPhotodesignUnityUnreal Engine 4GodotC#JavaScript