Mid-Level Software Engineer specializing in game development and full-stack systems
Joaquin already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Backend-focused developer who built a Python 4v4 matchmaking system using win/loss history plus an Elo rating model, validating and tuning it against a dataset of ~50 real games. Previously worked at Advanced Logistics Management building time-sensitive agriculture-site modules in a small dev team, coordinating work via Jira/Git and drafting documentation for a potential migration from XAMPP/CodeIgniter/Bluehost to Azure.
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