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Joe Greaney

Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems

Wren KitchensUniversity of Hull8 Years ExperienceSenior Level

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About

Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.

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Key Strengths

  • Shipped Unity features/patches for Meta Quest interactive software
  • Diagnosed and resolved URP (Quest) vs HDRP (Mac) cross-compatibility rendering artifacts
  • Built internal utilities to identify problematic shaders (esp. transparency) and automate replacement with compatible materials
  • Strong pipeline/production troubleshooting in remote deployment contexts
  • Solo Unity game development and mobile release experience (Google Play)
  • Rapid prototyping and asset-store-driven iteration (game jam project)

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Experience

3D Developer / Kanban Team Leader: Planner DevelopmentWren Kitchens · Apr 2022 – May 2023
Junior 3D Developer: Planner DevelopmentWren Kitchens · Jun 2021 – Apr 2022
Laboratory AssistantUniversity of Hull · Feb 2018 – May 2021part-time

Education

University of Hullbachelor, Computer Science (2020)
University of Hullmaster, Computer Science for Games Development (2021)

Languages

English

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Joe GreaneySenior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems