Entry-Level Game Programmer specializing in gameplay and AI
Julián already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity developer who designed and programmed a dialogue + object interaction/inspection system as an inspector-driven tool so designers could configure behavior without touching code. Regularly uses AI tooling (GitHub Copilot and LLMs) to accelerate development and troubleshooting, and prefers roles with strong work-life balance.
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