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MichaelJose Oakes

Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences

Software Development Manager / Developer9 years experienceDirectorTechnologyVideo GamesMedia & Entertainment
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.

Experience

Software Development Manager / DeveloperUnity
Senior Software Engineer / DeveloperUnity
CTO, Project Manager & Mixed Reality Consultant (Part-Time)3D Media
CTO & Mixed Reality Developer (Self-Employed)Canunky Studios UK & Canada
Augmented Reality Developer (Contract)Hone Virtual Education
Augmented Reality DeveloperVivarra
Artificial Intelligence Developer (Contract)Telus Mobile / Koodo

Education

University of Hullmaster, Computer Science for Games Development (2021)

Key Strengths

  • Shipped multiple Meta Quest Unity projects (Horizon Worlds incl. Super Rumble)
  • Deep VR performance optimization and quality tuning to hit target frame rates
  • Modernized legacy Quest projects by upgrading Unity/Meta APIs, migrating from OVR, and moving shaders to URP
  • Implemented hand-tracking/gesture controls and migrated input to OpenXR + Unity Input System
  • Built a cross-platform multiplayer FPS (Quest VR + PC + Android/iOS AR) using Photon, including scoreboard and character selection
  • Comfortable in both structured (Jira/ticketed) and cross-functional startup-style delivery environments

Reference Highlights

Strongly Recommended
  • One of the most thorough and diligent developers
  • Goes above and beyond task requirements
  • Focuses on optimal solutions
  • Produces direct and actionable client feedback
  • Positive and respectful communication
  • Resourceful and innovative problem-solving
  • Gracious and receptive to feedback
  • Explains rationale when disagreeing with feedback
  • Delivers feedback kindly and compassionately
  • Highly adaptable to shifting priorities
  • Adjusts hours to accommodate unexpected needs
  • Strong cross-system technical depth (Unity/C#)
  • Able to handle complex multiplayer systems
  • Collaborative with artists and designers
  • Balances creative vision with performance constraints
  • Fantastic with clients
  • Strong project management and deliverables
  • Wealth of knowledge in game/VR development
  • Consistently high-quality project delivery
  • Produces happy clients and players
  • Effective guidance and leadership
  • Highly adaptable in volatile VR environments
  • Strong at responding to feedback and shifting priorities
  • Deep Unity/C# expertise (senior-level; advisory background)
  • Collaborates well with everyone on the team
  • Diligent meeting attendance
  • Approachable, easy to talk to
  • Self-aware about limitations and proactively upskills
  • Proactive pursuit of higher education to close skill gaps

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Contact

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Languages

English

Skills

UnityUnity 3DXR DevelopmentMixed RealityVirtual Reality (VR)Augmented Reality (AR)AndroidXRMeta QuestMicrosoft HoloLensMagic LeapReal-Time RenderingShadersHLSLHand TrackingProfiling