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Thomas Malandris

Mid-level Game Programmer specializing in Unreal Engine and C++ systems

RemoteLead Programmer2 years experienceMid-LevelVideo GamesTechnologyCustomer Support
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.

Experience

Lead ProgrammerPangea Games
Customer SupportNotion

Education

Bournemouth Universitybachelor, Game Software Engineering (2024)
St Catherine's British Schoolhigh_school, International Baccalaureate (IB) (2018)

Key Strengths

  • Led and architected a Unity/C# game as CEO and lead developer
  • Designed modular gameplay architecture (drag-and-drop behavior modules) for maintainability and extensibility
  • Implemented core gameplay systems including HFSM player controller, interaction systems, and combat
  • Managed team workflow and codebase stability via GitHub, ClickUp, and code reviews/integration
  • Built adaptive difficulty system in Unreal Engine using player performance metrics and scoring
  • Project recognition: Rum Runner's Revenge nominated for a TIGA award

Reference Highlights

Strongly Recommended
  • Turned around a stalled project quickly (demo ready in 6 weeks)
  • High initiative (refactored the whole project without prompting)
  • Strong technical problem diagnosis
  • Clear communication with non-technical teammates
  • Strong ownership and accountability
  • Effective team leadership
  • Data-driven and proactive about feedback
  • Good at breaking work into manageable procedures
  • Collaborative and alignment-focused in weekly meetings
  • Organized under heavy workload; handled tasks step by step
  • Keeps stakeholders updated on progress
  • Creates helpful, information-packed documentation and videos
  • Positive, lighthearted communication style

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Languages

EnglishGreek

Skills

AgileAI AlgorithmsARPG SystemsBilling SupportBuild ManagementC#C++ClickUpCMakeComponent-Based ArchitectureCustomer SupportDynamic Difficulty AdjustmentFinite State MachinesGame AIGame Design