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Valerio Paventi - Gameplay Developer in Rome, Italy

Valerio Paventi

Senior Game Developer specializing in Unity multiplayer and AR/VR experiences

Taco StudiosLiceo Scientifico KepleroRome, Italy9 Years ExperienceSenior Level

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About

Unity/VR gameplay engineer who built a hybrid physics-based interaction system for a VR cooking game (Mars Kitchen), focusing on responsive, immersion-preserving object handling. Also worked on two web3 multiplayer games (Acryptia 2D card game, Polyverse 3D horde shooter) using server-authoritative architecture with client-side prediction and server reconciliation, and leverages AI tools to optimize shaders (notably liquids).

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Key Strengths

  • Built responsive, stable VR interaction system using hybrid physics + constraints + state logic
  • Strong handling of VR edge cases (fast hand movement, clipping, unstable collisions) to preserve immersion
  • Implemented client-side prediction with server reconciliation for server-authoritative multiplayer
  • Balances security and responsiveness in networked gameplay systems
  • Uses AI tools to accelerate shader creation/optimization (liquid shaders in VR game)

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Experience

Gameplay DeveloperTaco Studios · Sep 2022 – Present
CTORainstones srl · Jun 2019 – Aug 2022
Founder & CTOJLab srls · May 2017 – May 2019

Education

Liceo Scientifico Keplerohigh_school, Scientific (2013)

Skills

C#PythonC++UnityUnreal EngineMongoDBDebuggingPerformance OptimizationUI/UX DesignTestingUnity3DMirror NetworkingAmazon Web ServicesFlutterGameplay Development

Languages

ItalianEnglishSpanish

Certifications

CEFI - Java Development classEpic Games - Introduction to Game DesignEpic Games - Unreal Engine Fundamentals

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Valerio PaventiSenior Game Developer specializing in Unity multiplayer and AR/VR experiences