Pre-screened and vetted in the Bay Area.
Junior Software Engineer specializing in backend and full-stack development
“Backend Python engineer who owned an AI-driven healthcare staffing matching service, rebuilding the model inference/data pipeline to eliminate blocking bottlenecks and cutting API latency by ~33%. Experienced running Python services on Kubernetes with GitOps/ArgoCD, and has executed a cloud-to-on-prem rollout under tight resource and tooling constraints while also building event-driven streaming updates via a message broker.”
Entry Software Engineer specializing in game development and applied machine learning
Junior Full-Stack Software Engineer specializing in microservices and AI chatbot platforms
Mid-Level Software Engineer specializing in algorithmic generation and AI systems
Junior Software Engineer specializing in AI, LLMs, and backend systems
Mid-level Data Engineer specializing in cloud ETL pipelines and distributed systems
Mid-level AI & Data Engineer specializing in LLMs, cloud data platforms, and FinTech/healthcare
Junior Software Engineer specializing in backend, systems, and applied ML
Junior Software Engineer specializing in backend, cloud, and LLM applications
Junior Software Engineer specializing in full-stack development and applied ML
Senior Cinematographer/Director of Photography specializing in documentaries and live events
Staff Infrastructure Engineer specializing in security, compliance, and distributed AI systems
Junior Machine Learning Engineer specializing in computer vision and robotics
“Research assistant who single-handedly built and integrated an indoor autonomous wheelchair system using NVIDIA Jetson Nano, LiDAR, and a stereo camera. Implemented a multi-sensor perception pipeline (OpenCV/PCL) with ROS-based modular nodes, TF frame management, and robust debugging via RViz/rosbag, plus simulation testing in Gazebo and Dockerized environments for portability.”
Senior XR Engineer specializing in spatial computing and cross-platform Unity systems
“XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.”
Mid-level Software Engineer specializing in AI/ML and Data Engineering
Junior Backend & Cloud Software Engineer specializing in APIs and platform systems
Junior NLP/ML Engineer specializing in LLMs and retrieval-augmented generation
Junior Data Engineer specializing in cloud data pipelines and warehousing
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices
Junior AI/ML Engineer specializing in Explainable AI and educational tooling
Mid-Level Software Engineer specializing in LLM and RAG applications
Mid-Level Software Engineer specializing in distributed systems and backend platforms